1
00:01:12,655 --> 00:01:16,238
Hey? Oh well...

2
00:01:16,951 --> 00:01:20,997
In fact, at first this was not
It was going to be the first scene, right?

3
00:01:21,122 --> 00:01:22,830
Is it from above?

4
00:01:22,998 --> 00:01:26,414
- In the <i>storyboards</i> it was different.
- Completely.

5
00:01:26,711 --> 00:01:29,332
You went to Roppongi Hill and then...

6
00:01:29,505 --> 00:01:33,966
Actually, before that,
I took a night flight in a helicopter

7
00:01:34,092 --> 00:01:37,260
with Sato and Yamamoto
Engine/liez.

8
00:01:37,430 --> 00:01:40,099
That flight impressed us a lot.

9
00:01:40,266 --> 00:01:43,552
They changed the <i>storyboards</i>
so that it was like this.

10
00:01:43,728 --> 00:01:50,727
<i>storyboards</i> were changed after
to build 3D models.

11
00:01:51,776 --> 00:01:55,727
We actually didn't plan
do all this with 3D.

12
00:01:55,865 --> 00:01:59,151
We ended up doing more
work than necessary.

13
00:01:59,826 --> 00:02:02,863
This is the first scene that
It went out of production, right?

14
00:02:03,038 --> 00:02:06,157
In this scene they fly over it.
We needed something that could

15
00:02:06,292 --> 00:02:08,831
link to the next scene.

16
00:02:08,961 --> 00:02:12,378
Wasn't this the first one
completed the entire movie?

17
00:02:12,506 --> 00:02:15,674
Yes, I think so.
They made more than 30 seconds valid.

18
00:02:15,843 --> 00:02:18,133
To walk safely
with duration.

19
00:02:18,262 --> 00:02:20,931
They only used that piece but yes.

20
00:02:22,767 --> 00:02:25,306
And the same goes for this,
with the images...

21
00:02:25,436 --> 00:02:28,141
Of all those scenes that
They combined 2D and 3D this was the

22
00:02:28,272 --> 00:02:30,763
first one we worked on.

23
00:02:31,192 --> 00:02:34,728
Takeuchi made the <i>storyboards</i> for
this piece with the armored vehicle.

24
00:02:34,904 --> 00:02:37,478
And built the segments
of action here.

25
00:02:37,656 --> 00:02:39,816
Originally this scene was
twice as long.

26
00:02:39,991 --> 00:02:41,699
Too long, right?

27
00:02:41,827 --> 00:02:46,205
- We ended up cutting parts here and there.
-It ended up being like “Sakura Wars”.

28
00:02:48,124 --> 00:02:52,075
Here Kise really got to show
how tired Batou looks.

29
00:02:52,254 --> 00:02:56,419
- This is the first scene that...
- Correct, the first one we completed.

30
00:02:58,009 --> 00:03:00,762
It really is very well portrayed.
how tired Batou looks.

31
00:03:00,888 --> 00:03:03,723
I think the helmet plates of the
SWAT squad look great.

32
00:03:03,890 --> 00:03:05,266
They look like monkeys.

33
00:03:05,434 --> 00:03:09,052
- But we don't make the most of it.
- The fact that? Him?

34
00:03:09,187 --> 00:03:13,648
No, he is the captain. I'm talking
of the masked squad.

35
00:03:13,818 --> 00:03:16,226
They stand out a lot on the screen,
so...

36
00:03:16,361 --> 00:03:21,865
There is a part where the doll holds
a head of a squad member.

37
00:03:21,991 --> 00:03:26,369
So I wanted the mask to have
a distinguishable and interesting appearance.

38
00:03:26,538 --> 00:03:30,120
- But you can't really see it.
- YES, it can't look very good.

39
00:03:30,626 --> 00:03:35,455
This is the first part in which
the artistic department worked.

40
00:03:36,089 --> 00:03:39,257
The truth is that it looks amazing
once finished.

41
00:03:39,384 --> 00:03:40,926
- Amazing.
- YEAH.

42
00:03:41,053 --> 00:03:44,885
Here, the further you go, the less
information is on the screen.

43
00:03:45,014 --> 00:03:46,557
You see the places ahead.

44
00:03:46,724 --> 00:03:50,391
I asked them to even build the
parts that would not be on screen.

45
00:03:50,563 --> 00:03:53,351
That became an aberration...

46
00:03:53,482 --> 00:03:58,477
We ended up extending the 3D model
twice as long as it was before.

47
00:03:58,611 --> 00:04:00,237
Yes, it was certainly long.

48
00:04:00,364 --> 00:04:04,149
But you have to do it if not as much as possible
advances the less information you will have.

49
00:04:04,285 --> 00:04:07,155
People get that kind of stuff.

50
00:04:07,329 --> 00:04:11,660
You have to do it so that there is
depth, even looking at it closely.

51
00:04:11,792 --> 00:04:14,201
Finding that out was an experience.
enlightening.

52
00:04:14,336 --> 00:04:19,212
If we had to go back and do it
Now, it would be much easier, right?

53
00:04:19,340 --> 00:04:23,718
We could have taken the detour
alley and used it as a shortcut

54
00:04:23,845 --> 00:04:27,262
but since we did it directly,
It was complicated.

55
00:04:27,390 --> 00:04:30,510
I think the girl looks very good here.

56
00:04:31,060 --> 00:04:34,643
I think his face is really
the right one here.

57
00:04:35,399 --> 00:04:39,564
Maybe this is the best job
of Kise with her.

58
00:04:43,865 --> 00:04:47,116
I was worried about underwear
of her kimono.

59
00:04:48,704 --> 00:04:50,780
I think red draws attention.

60
00:04:50,915 --> 00:04:55,079
Originally, I wanted the neck
It had a print on it but...

61
00:04:55,251 --> 00:04:58,751
People said it was too much work,
so we let it be.

62
00:04:58,923 --> 00:05:02,589
Actually only the lily anymore
It gave us quite a few problems.

63
00:05:02,968 --> 00:05:07,049
It's surprising that that lily doesn't come out
flying during the action sequence.

64
00:05:07,388 --> 00:05:09,180
Ah, this part.

65
00:05:09,474 --> 00:05:11,384
The scene of the controversy...

66
00:05:11,517 --> 00:05:14,353
Oh yeah... Kise never came
to fix this.

67
00:05:15,189 --> 00:05:17,894
Received direct orders from the director
asking him to fix it

68
00:05:18,066 --> 00:05:19,810
but he never did.

69
00:05:20,235 --> 00:05:23,319
Looking at it now, it seems good to me
in this way.

70
00:05:23,447 --> 00:05:23,881
Yeah well we've gotten used to it
to see it like this.

71
00:05:23,905 --> 00:05:25,780
Yeah well we've gotten used to it
to see it like this.

72
00:05:25,950 --> 00:05:29,201
But don't you think that the atmosphere
What generates is appropriate?

73
00:05:29,662 --> 00:05:32,414
The controversial opening scene.

74
00:05:33,706 --> 00:05:37,834
I wanted Morimoto to do it,
how long did you delay it?

75
00:05:38,086 --> 00:05:40,494
- Something like a year, right?
- YEAH.

76
00:05:41,048 --> 00:05:43,089
In the end, he got away with it.

77
00:05:43,217 --> 00:05:47,215
But even though we end up resorting
to Mr. Hayashi, it turned out well.

78
00:05:47,388 --> 00:05:51,173
Yes, I think it was a good idea to make
Polygon Pictures will be working on this.

79
00:05:51,350 --> 00:05:53,889
After all, this part
was completed on time.

80
00:05:54,061 --> 00:05:56,552
Yes it's true. That saved our lives.

81
00:05:57,897 --> 00:06:01,729
If this had been assigned to I.G.
We would never have finished on time.

82
00:06:01,859 --> 00:06:04,481
At all. They did not have
of more time.

83
00:06:04,612 --> 00:06:08,480
We would never have finished if
It would have been done by hand.

84
00:06:09,033 --> 00:06:12,735
With this completed, we were able to assign
more time for musical production.

85
00:06:12,871 --> 00:06:15,742
We thought, “let's get it over with
the theme of the soundtrack.”

86
00:06:15,915 --> 00:06:19,747
Yes, I remember... Mr. Kawai made this
part of the beginning, right?

87
00:06:20,588 --> 00:06:23,707
This ended up being a good contrast.
regarding the first film.

88
00:06:23,840 --> 00:06:26,046
It moves a little away from the imagery
of the first.

89
00:06:26,218 --> 00:06:29,967
Mr. Toriumi used to say that it is
better than the opening scene...

90
00:06:30,139 --> 00:06:33,425
have a different style
the rest of the movie.

91
00:06:33,599 --> 00:06:36,719
He said he didn't have to
be animated.

92
00:06:38,397 --> 00:06:42,478
It was a difficult decision. But in the
movies anything is possible.

93
00:06:42,608 --> 00:06:46,191
I guess having an opening reinforces
the notion that “this thing is <i>anime</i>”.

94
00:06:46,362 --> 00:06:50,443
Today, the openings have
converted into a plus of added value.

95
00:06:50,575 --> 00:06:56,531
Actually, I have made a film in the
that there was no opening sequence.

96
00:06:59,375 --> 00:07:02,543
With the “title at the end” format,
the title appears at the end.

97
00:07:02,712 --> 00:07:05,465
I did that in “Lamu: Beautiful Dreamers.”

98
00:07:05,591 --> 00:07:07,999
- So that one doesn't have an opening?
- No.

99
00:07:08,135 --> 00:07:11,172
God, how long ago was that?
Two decades?

100
00:07:11,346 --> 00:07:13,801
I understand that there are still many
people who keep wondering...

101
00:07:13,973 --> 00:07:15,468
When does the opening start?

102
00:07:15,643 --> 00:07:19,344
Yes, in the anime. In the movies of
real image is different but...

103
00:07:19,479 --> 00:07:22,931
It is done from time to time,
putting it last.

104
00:07:23,150 --> 00:07:26,899
There are a large number of people who
They want an opening sequence.

105
00:07:27,236 --> 00:07:31,614
I once got angry when someone said
that this looked like a Björk video.

106
00:07:31,741 --> 00:07:34,150
Well, it's not identical.

107
00:07:34,369 --> 00:07:40,739
But those guys also work the
human body in his videos...

108
00:07:42,126 --> 00:07:44,665
- There's that one about the robots.
- YES, the one with the robots.

109
00:07:44,796 --> 00:07:47,798
Yes, I saw it when I was filming
“Avalon” in Poland.

110
00:07:47,924 --> 00:07:50,000
So my reaction was, “huh?”

111
00:07:50,176 --> 00:07:53,712
Yes, there was an image of a couple,
the two of them getting together and that.

112
00:07:53,888 --> 00:07:56,297
But the atmosphere was different.

113
00:07:56,600 --> 00:08:01,310
They didn't do it all in 3D.
It looked like it was from a real image.

114
00:08:02,855 --> 00:08:07,067
The impression I have of that is
different from what we did.

115
00:08:07,777 --> 00:08:11,194
They worked on the image of
make robots and that.

116
00:08:11,407 --> 00:08:13,981
It looked more like a factory.

117
00:08:14,493 --> 00:08:19,701
The images here are the creation of
dolls or the creation of human beings.

118
00:08:20,332 --> 00:08:23,251
To give the impression that he was
submerged, we use those particles

119
00:08:23,418 --> 00:08:26,372
of micromachinery floating around.

120
00:08:26,671 --> 00:08:29,340
And the iridescent colors of
optical cables.

121
00:08:29,465 --> 00:08:32,550
-Those fine lines, right?
- Oh, that was very hard.

122
00:08:32,678 --> 00:08:35,431
16-bit color wasn't enough.

123
00:08:35,596 --> 00:08:38,087
Does 16-bit color not
was it enough?

124
00:08:38,266 --> 00:08:43,011
We had to go to 32 bits in the
cuts with optical cables and particles.

125
00:08:43,187 --> 00:08:46,474
The <i>rendering</i> process
it took a long time.

126
00:08:46,816 --> 00:08:51,312
There are lots of things that people
You will only see it in theaters.

127
00:08:51,487 --> 00:08:55,023
Especially with all those
tiny details.

128
00:08:55,743 --> 00:08:59,574
Therein lies the question of what
It is reflected there in the eyeball.

129
00:08:59,704 --> 00:09:03,702
- What is it?
- Only Hayashi and I know.

130
00:09:04,376 --> 00:09:08,078
- Is it a secret?
- It's actually not much of a secret.

131
00:09:09,088 --> 00:09:13,715
This scene was also done
very at the beginning.

132
00:09:15,344 --> 00:09:20,387
That bit with the folders unfolding
Brings back memories, right?

133
00:09:20,601 --> 00:09:22,843
Old Macs used to do that, right?

134
00:09:22,977 --> 00:09:26,311
Gives a real feeling
of computer data.

135
00:09:26,440 --> 00:09:29,773
This one has the name Matsumoto
written on top, right?

136
00:09:29,902 --> 00:09:33,105
Well I've been doing this since
“Avalon” but the

137
00:09:33,279 --> 00:09:35,770
Theme here was somewhat dated.

138
00:09:35,949 --> 00:09:38,951
Furthermore, it is the color tone
that you like

139
00:09:39,118 --> 00:09:41,740
YES, well, as if I had a choice...

140
00:09:41,914 --> 00:09:45,165
In the past people used to use
colors that were bluish or greenish.

141
00:09:45,292 --> 00:09:48,294
Well we use colors
greenish in “Ghost in the Shell”.

142
00:09:48,420 --> 00:09:50,377
I wanted to do something different.

143
00:09:50,546 --> 00:09:54,627
The setting is a little more retro than in
the last one, so we think that the tone

144
00:09:54,802 --> 00:09:57,091
Amber would look good.

145
00:09:57,261 --> 00:10:00,014
As far as colors are concerned,
It is probably the best choice.

146
00:10:00,181 --> 00:10:03,467
Hirata's funds for this project
They had a lot of reds and oranges.

147
00:10:03,602 --> 00:10:07,813
Reds are not usually a shade of
Prominent color in movies.

148
00:10:07,981 --> 00:10:11,564
So discover the details with the
colors was hard work.

149
00:10:11,735 --> 00:10:16,196
But the general tone of the film
It has that kind of image.

150
00:10:16,323 --> 00:10:20,404
You constantly have red spots
floating against a black background.

151
00:10:20,535 --> 00:10:23,738
Many scenes were designed
that way.

152
00:10:23,955 --> 00:10:28,534
I have always liked having amber
as dominant tone.

153
00:10:28,710 --> 00:10:32,293
It started in “Avalon” but actually
that color is very fragile.

154
00:10:32,464 --> 00:10:35,751
Normal television sets
They produce reds that...

155
00:10:35,883 --> 00:10:40,297
Yes, reds vary a lot
from monitor to monitor.

156
00:10:40,429 --> 00:10:42,470
Reds are deceptive.

157
00:10:42,641 --> 00:10:46,307
They can be vivid in some
scenarios and brownish in others.

158
00:10:46,436 --> 00:10:51,727
They increased the saturation to make it
skin tones were more real.

159
00:10:51,857 --> 00:10:54,183
That makes this seem different.

160
00:10:54,319 --> 00:10:57,688
Nowadays, they are much more aggressive
in the presentation of images.

161
00:10:57,823 --> 00:11:03,161
Sometimes what we try
getting is not what people see.

162
00:11:03,537 --> 00:11:08,163
People can leave the settings
of your television in "cinema mode".

163
00:11:08,292 --> 00:11:12,289
Maybe there are more people who look at things
with the best preserved color today.

164
00:11:12,461 --> 00:11:16,756
Like in this movie, where you want
keep the saturation rather low.

165
00:11:16,966 --> 00:11:20,833
The atmosphere is transmitted better if the
dark parts seem a little dull.

166
00:11:20,970 --> 00:11:24,506
I wonder how many times I've done
scenes with people driving.

167
00:11:24,640 --> 00:11:27,215
I think at least three or four
times after “Patlabor”.

168
00:11:27,394 --> 00:11:30,229
The ones I have worked on with you, yes.
“Patlabor 2” and “Ghost in the Shell.”

169
00:11:30,397 --> 00:11:33,565
- Very consistent.
- I return to those scenes again and again.

170
00:11:33,691 --> 00:11:39,231
I try to do something different in each one,
using reflections and lighting and that.

171
00:11:39,406 --> 00:11:42,905
But I'm quick at putting out new ones
tricks of the sleeve

172
00:11:43,367 --> 00:11:46,950
In this one, producer Ishikawa came
to see me and told me:

173
00:11:47,121 --> 00:11:51,202
"Mr. Nishikubo, don't you think
Are dirty windows too much?”

174
00:11:52,085 --> 00:11:56,997
He came to me directly.
“I don't want to get into that,” I told him.

175
00:11:58,841 --> 00:12:01,131
Get those windows dirty
It had to be very hard.

176
00:12:01,303 --> 00:12:04,471
Murakami took photos of the windows
dirty from your own car.

177
00:12:04,598 --> 00:12:07,351
I think he used them as a reference.

178
00:12:07,516 --> 00:12:11,265
He took photos to use as
artwork, huh?

179
00:12:11,646 --> 00:12:15,691
I would like this scene
crowd would have turned out better.

180
00:12:16,192 --> 00:12:20,937
I would like the stripper above
stay on screen a little longer.

181
00:12:21,989 --> 00:12:23,899
Yes, already, don't you think that already
was it enough?

182
00:12:24,075 --> 00:12:27,242
If you look closely, you see a large
quantity of movement.

183
00:12:27,411 --> 00:12:29,701
We work with four languages.

184
00:12:30,039 --> 00:12:32,364
Recording background sound
It was very hard.

185
00:12:32,500 --> 00:12:36,118
Those voices were drowned out
for the others more than I expected.

186
00:12:36,253 --> 00:12:38,128
In reality they are all acting.

187
00:12:38,297 --> 00:12:40,966
Did you have them interpret
specific roles?

188
00:12:41,092 --> 00:12:43,927
We actually had them represent
different situations.

189
00:12:44,095 --> 00:12:46,586
- We even write dialogues.
- Ah, I see.

190
00:12:46,765 --> 00:12:49,518
But you get that feeling
of a vibrant crowd.

191
00:12:49,643 --> 00:12:52,846
We write all kinds of dialogues,
like a middle aged man

192
00:12:53,021 --> 00:12:55,643
- flirting with a police officer.
- Uh, I see.

193
00:12:55,815 --> 00:13:02,779
- But you can't mix everything together...
- But I think it turned out well in the end.

194
00:13:02,948 --> 00:13:06,281
If you could understand everything,
It would be overwhelming.

195
00:13:06,660 --> 00:13:09,614
Mandarin, Cantonese, Russian,
korean and japanese...

196
00:13:09,788 --> 00:13:11,829
Five languages, I think...

197
00:13:13,207 --> 00:13:16,659
This is the part where people say that
we take the wrong perspective.

198
00:13:16,837 --> 00:13:22,127
- I like that detective over there.
- The one who kicks the garbage can?

199
00:13:22,551 --> 00:13:28,304
I think he is one of the most
realistic of the movie.

200
00:13:28,472 --> 00:13:32,174
I've done a lot of scenes
elevators over the years...

201
00:13:32,311 --> 00:13:35,644
But this is probably my
favorite so far.

202
00:13:35,813 --> 00:13:39,312
Here we made a combination of art
3D backgrounds and lighting.

203
00:13:39,483 --> 00:13:41,144
It looks very good.

204
00:13:41,235 --> 00:13:46,146
This scene has a flash effect
greater than in the rest of the film.

205
00:13:46,324 --> 00:13:50,406
Randy from Skywalker got the sound
of a very old elevator for this.

206
00:13:50,537 --> 00:13:52,115
It looks very good.

207
00:13:52,289 --> 00:13:55,392
Like one of those elevators that
You still see them in America, right?

208
00:13:55,417 --> 00:13:55,702
Like one of those elevators that
You still see them in America, right?

209
00:13:56,960 --> 00:13:58,751
This looks great.

210
00:14:01,046 --> 00:14:05,341
This first arm here,
You can't see the hand but...

211
00:14:05,634 --> 00:14:09,799
The fingers. I told Nishio that the
fingers seemed too chubby,

212
00:14:09,973 --> 00:14:15,217
not like ours.
I made him fix it many times.

213
00:14:15,353 --> 00:14:17,809
I think it's not fetishistic
with your hands.

214
00:14:18,607 --> 00:14:22,225
I think he looks at his own hands
for reference.

215
00:14:23,194 --> 00:14:27,405
I told him to draw hands that were
tense, like those of pianists.

216
00:14:27,573 --> 00:14:31,868
Being so young and all, it's not
fetishist with female hands.

217
00:14:32,037 --> 00:14:36,581
Not many in this profession have
beautiful looking hands.

218
00:14:36,749 --> 00:14:40,285
I have come across this in
a lot of projects.

219
00:14:40,419 --> 00:14:44,370
The issue of delicate fingers.

220
00:14:44,673 --> 00:14:48,719
Yes, you don't see beautiful hands on
anime very often.

221
00:14:49,096 --> 00:14:52,714
There are many capable artists
to draw them exaggerated.

222
00:14:54,433 --> 00:14:57,720
Realistic hands, tend to
be too chubby.

223
00:14:57,854 --> 00:15:00,725
What do you think of a mature woman?
what do we have here?

224
00:15:00,857 --> 00:15:04,689
- Should I have made her young?
- No, in the end, I think it looks good.

225
00:15:04,819 --> 00:15:09,528
We gave this a lot of thought,
the producers and me included.

226
00:15:09,698 --> 00:15:13,234
We thought, why not do it?
a little younger?

227
00:15:13,370 --> 00:15:17,237
Maybe in his thirties.
We talked a lot about this.

228
00:15:17,373 --> 00:15:20,576
But then we went to Italy and
We met that mature woman.

229
00:15:20,709 --> 00:15:24,245
After seeing her in the real world,
So, well, I said “why not?”

230
00:15:24,423 --> 00:15:28,290
I thought the same but now
I'm not so sure.

231
00:15:28,467 --> 00:15:32,513
If we had decided on one
young man, the topic would have changed...

232
00:15:32,681 --> 00:15:34,971
It would change drastically, I think.

233
00:15:35,182 --> 00:15:37,223
It would also have changed
the meaning.

234
00:15:37,394 --> 00:15:42,898
I guess Togusa's interaction
With her it would have been much more natural.

235
00:15:43,023 --> 00:15:45,693
The feeling of tension here
it would have been different.

236
00:15:45,860 --> 00:15:50,071
Considering the content of the film,
the one that she is this way...

237
00:15:50,197 --> 00:15:52,321
It looks pretty good in the end, I think.

238
00:15:52,491 --> 00:15:56,157
Those scenes with characters smoking,
that's something we're going to have to

239
00:15:56,328 --> 00:15:59,247
incorporate into future projects.

240
00:15:59,374 --> 00:16:05,163
I wish there had been a little left
more <i>sexy</i> in the way he smokes.

241
00:16:06,005 --> 00:16:10,667
I really gave Nishio a good
handful of references for this.

242
00:16:10,844 --> 00:16:12,920
Yes but express tension
sexual in smoking...

243
00:16:13,054 --> 00:16:17,005
- I looked for material on the internet.
- YES, I saw it.

244
00:16:18,642 --> 00:16:22,225
But there isn't much footage of
reference of moving scenes.

245
00:16:22,396 --> 00:16:24,805
Mainly just posed.

246
00:16:25,108 --> 00:16:27,599
Yeah, I don't think I had much footage.

247
00:16:27,735 --> 00:16:31,401
If there had been some movies
and that would have been better.

248
00:16:31,573 --> 00:16:33,234
European films...

249
00:16:33,450 --> 00:16:37,317
The way European actresses
They smoke cigarettes has a lot of charm.

250
00:16:37,495 --> 00:16:41,541
I think old movies show
stuff like that more often.

251
00:16:41,708 --> 00:16:45,920
This kind of “pickling”
It was very problematic.

252
00:16:46,045 --> 00:16:48,619
Watabe came up with this idea.

253
00:16:48,757 --> 00:16:51,675
- I think it was a great idea.
- Very special.

254
00:16:51,885 --> 00:16:55,633
It is normal to have things in containers
glass with bubbles rising.

255
00:16:55,804 --> 00:16:58,924
Yes, having objects in water or somewhere
liquid is the usual formula.

256
00:16:59,099 --> 00:17:02,303
So I liked the idea of having them
sealed in plastic.

257
00:17:02,436 --> 00:17:05,888
Have those dolls suspended there
It provides a great atmosphere, doesn't it?

258
00:17:06,065 --> 00:17:11,308
The idea here was that those packages
They served maintenance purposes.

259
00:17:13,156 --> 00:17:17,985
Its colors too, making
They have orange or almond colors...

260
00:17:18,118 --> 00:17:22,069
I think it matches the visual theme.
general film with stains

261
00:17:22,249 --> 00:17:26,745
of red elements on a
pale scene.

262
00:17:26,878 --> 00:17:30,627
I was very happy with the result.
You fixed this a bit, right?

263
00:17:30,799 --> 00:17:34,796
The idea was to make the lines
increasingly thinner until they disappear.

264
00:17:34,927 --> 00:17:38,712
In this way it seemed as if there were
movement through physical space.

265
00:17:38,890 --> 00:17:41,892
The lines usually get bigger
when a <i>zoom</i> is made.

266
00:17:42,018 --> 00:17:45,305
The line gets longer and longer
thick, not like here.

267
00:17:45,479 --> 00:17:49,097
You did this with Domino Systems, the
part where the lines fade.

268
00:17:49,233 --> 00:17:52,519
Yes, we basically did everything
this with Ezurashop.

269
00:17:54,363 --> 00:17:59,073
The idea was warped perspectives,
distorted scenes.

270
00:17:59,201 --> 00:18:01,491
In 3D there are ways to do it.

271
00:18:01,663 --> 00:18:06,373
This was built in 3D but it
We distort back into 2D, right?

272
00:18:06,543 --> 00:18:11,205
You can do things like this with
flat compositions but not in 3D.

273
00:18:11,338 --> 00:18:15,040
We try to adjust the graphics by
computer to make them look like a

274
00:18:15,218 --> 00:18:18,338
hand drawn composition.

275
00:18:18,471 --> 00:18:21,723
As some of the funds had been
made in 3D, we could not limit ourselves

276
00:18:21,890 --> 00:18:24,097
only to 2D backgrounds.

277
00:18:24,268 --> 00:18:28,135
Compositions with this field of view
distorted have a lot of visual force.

278
00:18:28,272 --> 00:18:31,808
After all, we are lying
like scoundrels, visually speaking.

279
00:18:31,942 --> 00:18:35,727
Recreate that distortion effect with
a real lens is impossible.

280
00:18:35,863 --> 00:18:39,730
We have often achieved effects of
camera impossible in <i>anime</i>, such as

281
00:18:39,908 --> 00:18:44,239
make it look like a character
It is recorded by a telephoto lens.

282
00:18:44,372 --> 00:18:47,741
I've been tempted to try that
in live-action films.

283
00:18:47,916 --> 00:18:51,583
Record background and character with
different lenses and put them together.

284
00:18:51,754 --> 00:18:55,253
That's typical camera work.
impossible that you see in <i>anime</i>.

285
00:18:55,424 --> 00:18:58,757
There are disadvantages to recording things
with a single lens.

286
00:18:58,927 --> 00:19:03,589
The recorded space seems too much
consistent and uniform.

287
00:19:04,225 --> 00:19:09,849
With the scene from before, Nishio stretches
reality to make it work.

288
00:19:09,980 --> 00:19:12,982
That cigarette smoke over there...

289
00:19:13,108 --> 00:19:16,027
I wish we could have
double the number of frames.

290
00:19:16,153 --> 00:19:18,822
It's too fast...
It dissipates too quickly.

291
00:19:18,947 --> 00:19:23,075
I was hoping it would be softer, or make
make the smoke stickier.

292
00:19:23,202 --> 00:19:28,955
But I'm not very clear about it. I think
That's how it is in real life.

293
00:19:29,083 --> 00:19:33,828
The problem is that photorealism in
<i>anime</i> tends to be unconvincing.

294
00:19:34,005 --> 00:19:37,089
If you go too far, start
to look organic.

295
00:19:37,216 --> 00:19:38,378
Yes I know.

296
00:19:38,550 --> 00:19:43,212
In the previous “Ghost in the Shell” there was that
smoke that seemed like a way of life.

297
00:19:43,889 --> 00:19:49,097
I would like the smoke to look
a little more like ethereal strands.

298
00:19:49,270 --> 00:19:52,806
It tends to look too much like gas,
Don't you think?

299
00:19:53,649 --> 00:19:55,393
It's complicated.

300
00:19:58,737 --> 00:20:00,979
What about the voice?

301
00:20:01,115 --> 00:20:04,366
It had Yoshiko Sakakibara in
mind for this part.

302
00:20:04,493 --> 00:20:08,241
Well, at first I thought that she
I would have a slightly hoarser voice.

303
00:20:08,415 --> 00:20:12,792
But according to the characterization,
the stoic tone fits well.

304
00:20:12,960 --> 00:20:18,797
The first time I heard it, I thought,
“Wow, what about Miss Sakakibara?”

305
00:20:19,426 --> 00:20:25,464
When it comes to characters like
these, I can't think of anyone else.

306
00:20:26,182 --> 00:20:31,854
Your problem is that you haven't worked
in enough projects.

307
00:20:32,439 --> 00:20:39,687
The Stoic point in its interpretation
It seemed right for the character.

308
00:20:39,821 --> 00:20:43,902
When it comes to using even your
breathing as part of the performance,

309
00:20:44,074 --> 00:20:47,859
I can't think of anyone else but
can get it.

310
00:20:50,330 --> 00:20:55,669
- He's supposed to sound a little older.
- But your tone is correct.

311
00:20:58,214 --> 00:21:02,841
In this part here, the original idea
It's that it looks more like a zipper.

312
00:21:02,969 --> 00:21:05,508
And there we have the face sliding.

313
00:21:05,637 --> 00:21:11,593
We leave behind some aspects of that
but everything happens very quickly.

314
00:21:12,144 --> 00:21:18,182
Those parts may seem simple
but they took a lot of work.

315
00:21:18,358 --> 00:21:21,894
It was hard. But I must admit that
I love this scene.

316
00:21:22,070 --> 00:21:26,152
I love duet scenes,
side by side, without looking at each other.

317
00:21:26,284 --> 00:21:30,365
I have done it many times with
the passing of the years.

318
00:21:30,497 --> 00:21:35,491
It really is a very long scene, very
Simple but you have to do it right.

319
00:21:35,668 --> 00:21:39,168
It's surprising how difficult it was
do the voices for this scene.

320
00:21:39,338 --> 00:21:41,793
The lack of movement makes
make it difficult.

321
00:21:41,925 --> 00:21:46,504
Dubbers complain that it is more
hard when there are no mouth movements.

322
00:21:46,678 --> 00:21:49,513
I suppose you can determine the
atmosphere of a scene.

323
00:21:49,681 --> 00:21:51,140
I like this car.

324
00:21:51,309 --> 00:21:53,870
But it seems too fast.
I thought, “wow.”

325
00:21:53,895 --> 00:21:54,678
But it seems a bit light.
I thought, “oops.”

326
00:21:56,480 --> 00:22:01,309
Oh, there it is...
Okiura's attractive animation.

327
00:22:01,486 --> 00:22:03,728
He has no rival in this.

328
00:22:04,613 --> 00:22:09,157
- I never finished working on this.
- It took a long time.

329
00:22:09,493 --> 00:22:13,408
We wanted this part finished in the
first delivery, and as Okiura wanted

330
00:22:13,540 --> 00:22:16,494
To see how it turned out, he was put in charge.

331
00:22:16,625 --> 00:22:20,410
This here, which is increasing
until there is movement...

332
00:22:20,587 --> 00:22:23,458
It really reinforced it more and more.

333
00:22:23,882 --> 00:22:27,169
He didn't cut corners at all.
No abbreviations.

334
00:22:27,302 --> 00:22:29,793
He was shaping it until the end.

335
00:22:29,930 --> 00:22:33,513
It's like an addition of each little
gesture and body movement.

336
00:22:33,685 --> 00:22:36,804
No movement goes forward
by himself.

337
00:22:37,729 --> 00:22:41,680
Wow, that pattern on the rug
It is very well done.

338
00:22:43,194 --> 00:22:46,812
This is part of what the
Mr. Ogura broadcast into the atmosphere

339
00:22:46,948 --> 00:22:49,190
of the scene in isolation.

340
00:22:49,366 --> 00:22:53,032
The special effects and
Murakami blood reproduction

341
00:22:53,161 --> 00:22:55,914
They make it creepy.

342
00:22:57,625 --> 00:23:00,828
My idea here was not to show dead bodies.

343
00:23:01,004 --> 00:23:06,294
This is a movie about dolls, so
that we leave aside the royal portraits.

344
00:23:06,425 --> 00:23:10,007
If you pause you can see it
for a fraction of a second.

345
00:23:10,138 --> 00:23:13,389
People pointed out to me that everyone
The books were the same.

346
00:23:13,558 --> 00:23:17,343
In a place like this, books are
part of interior decoration,

347
00:23:17,519 --> 00:23:22,348
- so they maintain uniformity.
- I think there are only book series.

348
00:23:22,525 --> 00:23:27,152
It is a status symbol in Europe
have everything uniform this way.

349
00:23:27,529 --> 00:23:31,527
Bookstores full of different books
It gives an image of cheapness and poverty.

350
00:23:31,700 --> 00:23:34,737
You can see things like this
in the castles.

351
00:23:35,288 --> 00:23:39,998
People who haven't been places
luxurious always has something to say.

352
00:23:40,918 --> 00:23:43,410
We didn't do it like this to cut
the corners.

353
00:23:44,963 --> 00:23:49,258
That twisted door handle wasn't there
designed that way at the beginning.

354
00:23:49,426 --> 00:23:51,751
Makes you wonder if it was
designed like this...

355
00:23:51,928 --> 00:23:55,760
I thought it might seem like there was
been made that way.

356
00:23:55,892 --> 00:23:58,894
The handles and knobs
door are hard, right?

357
00:24:00,021 --> 00:24:03,023
It's as if it had been
twisted or something.

358
00:24:03,399 --> 00:24:07,315
The problem is that how to start
they are all abstract designs

359
00:24:07,444 --> 00:24:09,734
It's hard to say.

360
00:24:09,905 --> 00:24:14,365
If it were a cheap handle to turn and
pulling would be easier to figure out.

361
00:24:14,535 --> 00:24:18,320
This piece here...
He does an amazing job.

362
00:24:18,539 --> 00:24:19,785
Hey, there it is...

363
00:24:19,915 --> 00:24:21,540
Oh, this...

364
00:24:21,793 --> 00:24:25,210
Do you remember that Emura had to take
a month off to recover

365
00:24:25,380 --> 00:24:28,084
of exhaustion after
do this scene?

366
00:24:28,216 --> 00:24:31,086
Poor thing, he had to be hospitalized.

367
00:24:31,344 --> 00:24:34,796
Okiura is really very demanding
when it comes to repeat takes.

368
00:24:34,971 --> 00:24:39,266
It takes guts to tell
someone to repeat a scene like this.

369
00:24:39,435 --> 00:24:43,433
The truth is that I decided the weight
and the camera angle here.

370
00:24:43,606 --> 00:24:48,102
The problem is that you can see the body
whole move, steps and everything.

371
00:24:48,276 --> 00:24:51,444
It must be said in his favor that he delivered
another composition in which the feet

372
00:24:51,613 --> 00:24:52,811
They were out of plane.

373
00:24:52,991 --> 00:24:55,114
So he asked me,
“Which one of the two?”

374
00:24:55,283 --> 00:25:00,788
Of the two, this was the best.
So we ended up going this route.

375
00:25:03,250 --> 00:25:06,832
- Is the interior really that narrow?
- Yes, it's a sports car.

376
00:25:07,003 --> 00:25:09,494
Although the engine is monstrous.

377
00:25:09,673 --> 00:25:13,125
I think it was Scott, when he was working
in the effects on Skywalker,

378
00:25:13,301 --> 00:25:17,003
the one who told me “the design of the
car is very good.”

379
00:25:17,139 --> 00:25:20,721
I don't think even the Americans
They know this car.

380
00:25:20,852 --> 00:25:23,177
It has what is known as
“boat tail”.

381
00:25:23,311 --> 00:25:26,811
So I think he thought it was a car
that we had designed from scratch.

382
00:25:26,940 --> 00:25:30,523
I understand that there were models of this same
car without the “boat tail”.

383
00:25:30,653 --> 00:25:34,319
In fact, both the manufacturer and the
own car are quite unknown.

384
00:25:34,448 --> 00:25:37,532
Car fans will know
this model, even the Americans.

385
00:25:37,659 --> 00:25:40,661
It's discouraging that people think
that this scene was done in 3D.

386
00:25:40,829 --> 00:25:43,368
- Oh, yes. This was done by hand.
- It is drawn by hand.

387
00:25:43,499 --> 00:25:48,293
We made a 3D model of the car but
so we redid the animation by hand.

388
00:25:48,462 --> 00:25:52,412
The reference suit was in 3D
and we add the reflections to the body.

389
00:25:52,591 --> 00:25:56,339
Yes, so the car was drawn to
hand but the lines are so clean

390
00:25:56,511 --> 00:25:58,884
- that there are no tremors there.
- Exact.

391
00:25:59,056 --> 00:26:00,718
It's too clean.

392
00:26:00,849 --> 00:26:04,052
The precision of the animation
It is very high.

393
00:26:04,437 --> 00:26:08,648
That reflection over there, Mizumura did something
like that in the first movie, too.

394
00:26:08,815 --> 00:26:13,062
It is made realistically but this
It is the only scene in which he appears.

395
00:26:13,236 --> 00:26:15,645
We were looking for realism, after all.

396
00:26:15,782 --> 00:26:19,649
Look at all those details there.
This was a difficult scene.

397
00:26:19,786 --> 00:26:24,828
It's the same as in the interior scene
of Shinobu's car in “Patlabor 2”.

398
00:26:24,998 --> 00:26:28,747
The scene in which she took out the
gun from the glove compartment and that.

399
00:26:28,920 --> 00:26:31,672
Well, this time the strokes
They are very delicate.

400
00:26:31,798 --> 00:26:34,039
Plus, it's covered in something light.

401
00:26:34,174 --> 00:26:37,710
When you are looking for realism,
that's what you do.

402
00:26:38,220 --> 00:26:41,802
I hoped to make better use of
Ishikawa this time.

403
00:26:41,933 --> 00:26:45,681
The problem is that you don't see him in
the second half of the story.

404
00:26:45,812 --> 00:26:47,971
Yes because it doesn't go with them.

405
00:26:48,231 --> 00:26:51,066
It is as if he went to
rescue later.

406
00:26:51,192 --> 00:26:54,858
Ishikawa could have been a
much more interesting character.

407
00:26:55,028 --> 00:26:57,982
It certainly seems to take
his hobbies seriously.

408
00:26:59,991 --> 00:27:02,613
I think in some way it is
an enthusiast

409
00:27:02,786 --> 00:27:04,862
I think so but I'm not sure.

410
00:27:05,038 --> 00:27:08,656
But we put leather jackets on him and
things like that, so that's it

411
00:27:08,833 --> 00:27:11,075
the image we were looking for.

412
00:27:12,045 --> 00:27:13,421
There it is.

413
00:27:13,797 --> 00:27:15,754
The dog scene.

414
00:27:16,509 --> 00:27:19,379
This is very well drawn.

415
00:27:21,054 --> 00:27:24,056
And so, Kise may not be here
happy with this but...

416
00:27:24,182 --> 00:27:26,472
Do you know? I'm working with Kise
right now.

417
00:27:26,644 --> 00:27:28,685
I met with him the other day
and the topic came up.

418
00:27:28,812 --> 00:27:33,059
"Mr. Nishikubo, I will never forgive you for
make me leave that scene,” he told me.

419
00:27:33,192 --> 00:27:34,569
I told him, “look who's talking.”

420
00:27:34,735 --> 00:27:36,610
It was his fault for being so late.

421
00:27:36,736 --> 00:27:39,607
"It was like this because you were with
“too late,” I told him.

422
00:27:39,739 --> 00:27:42,148
"I will never forgive him," he told me.

423
00:27:43,076 --> 00:27:47,323
"Eh, if I wanted to do it, then I would have
done what I had to do.”

424
00:27:47,455 --> 00:27:52,035
He should quit and become the oldest
animator of <i>basset hounds</i> in the world.

425
00:27:52,544 --> 00:27:56,292
But still, it was great that the
Mr. Inoue did this so well.

426
00:27:56,715 --> 00:27:58,126
That tail is adorable.

427
00:27:58,301 --> 00:28:00,756
Yes, that's what people say.

428
00:28:02,554 --> 00:28:08,094
A true <i>basset hound</i> leaves it
all drooled and not so adorable.

429
00:28:09,060 --> 00:28:12,726
You can't stop him.
They drool over everything.

430
00:28:12,899 --> 00:28:15,817
Gabriel doesn't drool as much compared
with the others.

431
00:28:15,943 --> 00:28:17,984
- No?
- Eat real food.

432
00:28:18,111 --> 00:28:21,563
If you feed them dry food
They can't stop drooling.

433
00:28:21,740 --> 00:28:25,073
The first time I went to visit,
When Gabriel shook,

434
00:28:25,203 --> 00:28:29,070
- drool flew everywhere.
- Well, yes, it always does the same.

435
00:28:29,207 --> 00:28:33,916
Even now, spots of
drool when he sees me eat something.

436
00:28:34,045 --> 00:28:37,544
Maybe he can't control his drool.
because he is an old dog.

437
00:28:37,715 --> 00:28:40,468
- No, I don't think so.
- Doesn't it have anything to do with it?

438
00:28:40,592 --> 00:28:45,551
When I eat fruit or ice cream in front of him,
spots appear on your face.

439
00:28:45,722 --> 00:28:51,226
Here we have a world premiere.
The "anus in your face" scene.

440
00:28:52,395 --> 00:28:56,690
-Right there, clear as day.
-The Skywalker kids loved it.

441
00:28:56,859 --> 00:29:01,273
Do you remember that we used a color of
fixation at first, similar to pink?

442
00:29:01,446 --> 00:29:04,815
- They told me, “why did you change it?”
- Did you want it to be pink?

443
00:29:04,951 --> 00:29:08,237
"Dreamworks complained?"
they asked me.

444
00:29:08,370 --> 00:29:11,869
It has nothing to do with that,
It is a temporary color.

445
00:29:12,040 --> 00:29:14,495
Did you like it to be pink?

446
00:29:14,793 --> 00:29:18,079
- They liked the pink color of the anus.
- I see...

447
00:29:19,090 --> 00:29:22,838
I certainly didn't expect this
part of it would involve so much effort.

448
00:29:22,967 --> 00:29:26,634
Make it look like a sphere
It was the hardest.

449
00:29:26,763 --> 00:29:30,974
Still looking too flat
most of the time.

450
00:29:31,352 --> 00:29:34,888
The truth is that I want this ball
of Arowana to myself.

451
00:29:35,063 --> 00:29:37,472
But they have not promoted
of this, right?

452
00:29:37,650 --> 00:29:39,192
I think it would sell.

453
00:29:42,445 --> 00:29:46,111
Don't you think it would actually be very
difficult to turn it into a product?

454
00:29:46,242 --> 00:29:50,370
You just need to put an image inside.
The only problem is stabilization.

455
00:29:50,538 --> 00:29:55,828
I think it would sell if they discovered...
how to stabilize the image when rotating.

456
00:29:56,084 --> 00:29:57,994
What a pretty face.

457
00:30:02,008 --> 00:30:06,219
This data visualization is complete
Pretty soon, right?

458
00:30:06,345 --> 00:30:10,510
Yes. Most of the 3D material
was completed by Matsumoto in the

459
00:30:10,682 --> 00:30:14,348
computer graphics department
relatively soon.

460
00:30:14,520 --> 00:30:17,474
Matsumoto did a great job
in this project.

461
00:30:17,648 --> 00:30:20,982
Yamazaki helped him a little but
He basically did everything himself.

462
00:30:21,109 --> 00:30:25,819
Yes, just take a look at that.
Look at all the layers there.

463
00:30:26,114 --> 00:30:31,785
There were so many separate parts because it had
to do the composition with Inferno.

464
00:30:31,911 --> 00:30:35,079
He surprised us when he asked us to
we cut the number of elements

465
00:30:35,248 --> 00:30:38,036
graphics included in the
next group.

466
00:30:38,168 --> 00:30:43,874
We had to adjust all this, changing
the focus on the overlapping parts.

467
00:30:44,174 --> 00:30:47,792
There was a lot of tedious work
with Inferno.

468
00:30:49,262 --> 00:30:53,592
We had to dismantle everything and
adjust part by part.

469
00:30:53,767 --> 00:30:57,598
But it was necessary to get
a feeling of depth.

470
00:30:57,771 --> 00:31:02,895
The parts of the hologram do not look like one
single image if you don't do it all like that.

471
00:31:05,237 --> 00:31:09,365
The graphic of this car is typical
but it must have been very hard.

472
00:31:09,950 --> 00:31:13,735
The truth is that we take photos
one of my toy cars.

473
00:31:13,912 --> 00:31:17,447
- Oh really?
- One of my toy cars.

474
00:31:17,625 --> 00:31:20,330
They fixed it up a bit, of course.

475
00:31:20,503 --> 00:31:24,085
You can't do this without a process
complete digital production.

476
00:31:24,256 --> 00:31:28,670
In “Ghost in the Shell,” all the material
as this was composed with an optical printer.

477
00:31:28,844 --> 00:31:32,261
The problem is that the light does not
transfers, the intensity is turned off.

478
00:31:32,388 --> 00:31:36,849
In the first “Ghost in the Shell,” we had to
add a mask to it during remastering.

479
00:31:37,019 --> 00:31:40,306
Yes, it's true. we had to do
adjustments with the background.

480
00:31:40,480 --> 00:31:45,225
We tried again and again but
intensity was never transferred.

481
00:31:45,402 --> 00:31:49,567
Not only did we transfer
shine well, also the tones.

482
00:31:49,739 --> 00:31:52,148
This was the first shine
that was completed.

483
00:31:52,325 --> 00:31:55,659
We discuss a lot about the level of
intensity of glare lenses.

484
00:31:55,788 --> 00:31:57,698
"Too much or too little?"

485
00:31:57,831 --> 00:32:01,413
We continue discussing the
glitter lenses, right?

486
00:32:01,584 --> 00:32:03,993
In the end, we made it pretty subdued.

487
00:32:04,171 --> 00:32:07,920
At first the glow was stronger,
It almost filled the entire screen.

488
00:32:08,050 --> 00:32:11,419
In the end, we kept it alone
about the characters.

489
00:32:11,595 --> 00:32:13,969
I think that's fine.

490
00:32:15,348 --> 00:32:20,343
How many glitter lenses must there be?
It is always a delicate question.

491
00:32:20,478 --> 00:32:23,183
When you start adding them,
It's hard to stop.

492
00:32:23,315 --> 00:32:25,890
In general, we end up doing it
quite transparent.

493
00:32:26,068 --> 00:32:28,607
Sato loves his
glitter lenses.

494
00:32:28,779 --> 00:32:30,820
Do you like to abuse the topic?

495
00:32:31,239 --> 00:32:35,616
I don't know, I think he wants to remember the
people the lenses are there.

496
00:32:35,743 --> 00:32:37,903
What is a lens used for?

497
00:32:38,038 --> 00:32:41,455
I think it has to do with their
Memories of old movies.

498
00:32:41,624 --> 00:32:44,246
It may not be so annoying
in real image.

499
00:32:44,420 --> 00:32:46,662
But in the <i>anime</i> things
They are different.

500
00:32:46,797 --> 00:32:50,250
In the end everything ends up being,
“See what we've added here?”

501
00:32:50,426 --> 00:32:53,629
Now they don't do it very often but
Do you remember how they used to splash the

502
00:32:53,804 --> 00:32:56,639
screen with those hexagonal shapes?

503
00:32:56,764 --> 00:32:59,173
Oh, that “shine lens”? Clear.

504
00:32:59,310 --> 00:33:04,103
- I think it's different.
- I'm not sure they use those lenses.

505
00:33:04,272 --> 00:33:08,223
Hexagons are like symbols
visuals used in the <i>anime</i>.

506
00:33:08,359 --> 00:33:11,812
Yes, in the <i>anime</i> the appearance is fine
of cheap lenses and wide angles.

507
00:33:11,988 --> 00:33:16,402
- Especially the warped effect.
- They love distortion effects.

508
00:33:16,534 --> 00:33:21,825
They started using beam effects.
light in the bird's eye view scenes.

509
00:33:21,998 --> 00:33:24,323
Yes. Even in portraits, too.

510
00:33:24,460 --> 00:33:27,959
You start to get hooked on using
these things because it helps define

511
00:33:28,088 --> 00:33:29,631
and reinforce a scene.

512
00:33:29,756 --> 00:33:33,541
To tell the truth, when I got this
background design, those things resting

513
00:33:33,719 --> 00:33:35,510
in the roots of the tree...

514
00:33:35,678 --> 00:33:37,885
I didn't realize they were
human skulls.

515
00:33:38,015 --> 00:33:40,305
Didn't you realize until
the foreground?

516
00:33:40,476 --> 00:33:43,727
I was like “huh?” when
zooms for the first time.

517
00:33:43,895 --> 00:33:46,932
"What's that about?" Hirata took
that initiative alone.

518
00:33:47,107 --> 00:33:50,892
I like it because it's chilling.
I hope people notice.

519
00:33:51,778 --> 00:33:55,147
And those strange flowers and
reddish blooming.

520
00:33:57,743 --> 00:34:01,409
The audio of this machine gun
it cost a lot.

521
00:34:02,373 --> 00:34:08,459
We redid its loading sound in
Japan after returning from the US.

522
00:34:09,587 --> 00:34:10,964
This part.

523
00:34:13,425 --> 00:34:17,174
Originally, the sound of
cartridges was not strong enough.

524
00:34:17,345 --> 00:34:20,548
The problem was that the animation
I wasn't ready.

525
00:34:20,891 --> 00:34:24,593
It's a shame they didn't have the
exact same weapon here.

526
00:34:24,727 --> 00:34:28,014
They used a Minimi looking
similar, right?

527
00:34:28,190 --> 00:34:32,485
In reality the ammunition was different.
Similar enough, I think.

528
00:34:32,652 --> 00:34:35,226
As? Were the bullets different?

529
00:34:35,363 --> 00:34:38,400
- No, the caliber.
-The caliber?

530
00:34:39,367 --> 00:34:43,614
It was great that Skywalker had
a library of weapon sounds,

531
00:34:43,746 --> 00:34:47,495
even the sounds of saving them in
the cases, ordered by calibers.

532
00:34:47,668 --> 00:34:49,958
- From the .25.
- They had it all like that.

533
00:34:50,087 --> 00:34:54,417
From the .38, from the .45, from 9 mm. and so
all calibers. It was incredible.

534
00:34:54,549 --> 00:34:58,546
It's hard to imagine that it could be done
something like that in Japan.

535
00:35:00,680 --> 00:35:04,298
Here we have the only scene
daylight of the entire movie.

536
00:35:04,435 --> 00:35:08,350
And we go straight into the darkness
in the blink of an eye.

537
00:35:08,521 --> 00:35:12,816
That fried fish... grew and grew,
regarding <i>storyboards</i>.

538
00:35:12,942 --> 00:35:15,481
Well, I told them that
made them bigger.

539
00:35:15,612 --> 00:35:19,195
Do you remember the fish at the stops
food from “Spirited Away”?

540
00:35:19,366 --> 00:35:21,526
Oh yes. It was part of the funds.

541
00:35:21,702 --> 00:35:26,578
It seemed like they should taste terrible.
I told them to expand that scene.

542
00:35:28,667 --> 00:35:33,461
The flash is so bright that it is
difficult to see the background animation.

543
00:35:33,630 --> 00:35:38,044
Everything moves intricately
but you must make a decision.

544
00:35:39,010 --> 00:35:42,842
If you can't get it to move
properly it seems strange.

545
00:35:46,225 --> 00:35:49,725
Maybe we should have done this
a little more dramatic part.

546
00:35:49,896 --> 00:35:52,980
It's too loose, right?

547
00:35:56,402 --> 00:35:59,522
That Kunie Tanaka impersonator with
tank pilot helmet.

548
00:35:59,698 --> 00:36:01,573
He's shooting a Bushmaster.

549
00:36:01,741 --> 00:36:04,861
I think it's the first time
appears in a movie in Japan.

550
00:36:05,036 --> 00:36:07,326
It is a cult machine gun.

551
00:36:07,914 --> 00:36:11,247
Something that only enthusiasts
of weapons will they recognize?

552
00:36:11,418 --> 00:36:16,080
Yes. Bushmasters are
really little known weapons.

553
00:36:16,255 --> 00:36:19,838
There won't be many people either.
recognize the Minimi that Batou is wearing.

554
00:36:19,968 --> 00:36:24,299
That blood from the nose...
Americans loved it.

555
00:36:24,765 --> 00:36:29,724
- People fought to do that.
- Wow. For whom would I make the sound?

556
00:36:31,104 --> 00:36:35,019
I think we ended up asking
Wakabayashi to do it.

557
00:36:38,529 --> 00:36:42,361
We did many scenes where the
perspective was complicated.

558
00:36:44,993 --> 00:36:49,869
The combination of red and green, despite
that they are complementary colors,

559
00:36:49,998 --> 00:36:53,415
It really creates a good atmosphere.

560
00:36:53,584 --> 00:36:56,586
Hirata loves working with
Colors like these, right?

561
00:36:56,755 --> 00:37:00,967
Well I guess he made a little effort
extra to incorporate reds.

562
00:37:02,593 --> 00:37:05,084
I wonder if he likes red ones.

563
00:37:05,263 --> 00:37:08,680
I know you love to spend time
with all kinds of details.

564
00:37:08,850 --> 00:37:13,227
But Nishikubo, you use quantity
of reds in that series too.

565
00:37:13,354 --> 00:37:15,560
- Oh, that time?
- Yes, that one.

566
00:37:15,732 --> 00:37:18,770
No, the use of reds there
It's intentional.

567
00:37:18,944 --> 00:37:23,571
A high school student comes out
with a pole on his shoulder.

568
00:37:23,699 --> 00:37:26,950
- Which is it? “Guardress”?
- Yes, “Guardress”.

569
00:37:28,620 --> 00:37:32,571
This Stechkin is another weapon that
I had always wanted to use.

570
00:37:32,708 --> 00:37:35,792
I've never seen a real one.

571
00:37:38,171 --> 00:37:39,962
Did we make it very similar?

572
00:37:40,131 --> 00:37:43,215
Well, I gathered a lot of
reference material.

573
00:37:43,384 --> 00:37:44,416
Yes, that's what you said.

574
00:37:44,594 --> 00:37:48,722
Mr. Murakami was a little
worried about this scene.

575
00:37:49,682 --> 00:37:53,894
Something about the insurance not being correct.

576
00:37:54,729 --> 00:37:59,225
- But we didn't find anything wrong.
- I think it just seemed a little strange.

577
00:37:59,401 --> 00:38:02,854
Weapons like these are illegal
when you add a long magazine to them.

578
00:38:02,988 --> 00:38:06,108
So they are considered
machine guns?

579
00:38:06,241 --> 00:38:10,109
Just a gun fanatic
I would have one of these.

580
00:38:13,664 --> 00:38:16,666
This hand combat sequence
The body had to be changed.

581
00:38:16,794 --> 00:38:20,210
The reach of the blades increases
due to design changes.

582
00:38:20,379 --> 00:38:22,539
Yes. For dramatic purposes.

583
00:38:24,092 --> 00:38:27,130
I would like this sequence
combat will last a little longer.

584
00:38:27,262 --> 00:38:30,300
But you didn't want to modify the
<i>storyboards</i> more, right?

585
00:38:30,473 --> 00:38:33,593
- Well...
- That had something to do with it.

586
00:38:34,977 --> 00:38:39,771
You have to be very careful when doing
combats that involve contact.

587
00:38:39,941 --> 00:38:42,432
But in the previous one, Motoko
I was very active.

588
00:38:42,569 --> 00:38:45,856
Was that what you were trying to do?
to get in “Ghost in the Shell”?

589
00:38:45,988 --> 00:38:49,904
I was hooked on Virtua Fighter
back then.

590
00:38:50,035 --> 00:38:51,233
To the Virtua Fighter.

591
00:38:51,410 --> 00:38:54,993
When we were working on “Ghost in the Shell,”
We were all hooked on that game.

592
00:38:55,123 --> 00:38:57,959
I had to go to the arcade
to find Kise.

593
00:38:58,084 --> 00:39:01,583
When Kise disappeared, he always
found in the arcades.

594
00:39:01,713 --> 00:39:03,754
He wasn't going very far, was he?

595
00:39:03,881 --> 00:39:08,710
I was looking for him and when I found him
I told him, “if I win, you come with me.”

596
00:39:08,845 --> 00:39:11,301
But I could never beat him.

597
00:39:11,557 --> 00:39:16,350
Now that I think about it, not now
We go to the recreational so much.

598
00:39:17,062 --> 00:39:19,518
- Play dirty.
- What do you mean?

599
00:39:19,690 --> 00:39:22,560
Play ultra-conservatively,
He does nothing but fight back.

600
00:39:22,733 --> 00:39:25,853
People get irritated when
you play that way.

601
00:39:31,660 --> 00:39:34,662
This cut here, some
People don't understand what it's about.

602
00:39:34,787 --> 00:39:39,082
I see it now. This is the section
“one cut, one scene,” right?

603
00:39:39,209 --> 00:39:42,827
You have to tell people
which is a loose scene.

604
00:39:42,962 --> 00:39:45,536
They are in the office of the
section head.

605
00:39:45,674 --> 00:39:47,631
Then they catch him.

606
00:39:47,758 --> 00:39:50,297
Plus, you don't even see Aramaki.

607
00:39:50,469 --> 00:39:53,803
You don't see much in that scene.

608
00:39:55,474 --> 00:39:57,467
I think it's a difficult thing
to explain.

609
00:39:57,603 --> 00:40:01,185
If you look closely, you can see all
kind of thing Ezura did.

610
00:40:01,356 --> 00:40:03,516
Like water droplets.

611
00:40:03,816 --> 00:40:06,390
They are so tiny that
they are almost not seen.

612
00:40:06,569 --> 00:40:11,647
You can hardly see them but the droplets
They have images reflected in them.

613
00:40:11,782 --> 00:40:14,535
Yes, but who was it that...?

614
00:40:14,661 --> 00:40:19,620
Ito, the one who sings the songs in the
movie, she mentioned how surprised she was

615
00:40:19,790 --> 00:40:22,412
It was with the water droplets.
She seemed impressed.

616
00:40:22,543 --> 00:40:24,749
How odd. Did you notice that?

617
00:40:25,338 --> 00:40:29,798
He is the only person who said that
Drops on the window were impressive.

618
00:40:32,970 --> 00:40:34,086
This part...

619
00:40:34,222 --> 00:40:37,474
This part... I wonder if people
realizes that this is a

620
00:40:37,600 --> 00:40:42,475
- vehicle tracking system.
- If I didn't improve it, it was on purpose.

621
00:40:42,648 --> 00:40:45,934
We wanted that Chinese look and
we use a circle, so you can

622
00:40:46,067 --> 00:40:48,107
not be entirely intuitive.

623
00:40:48,236 --> 00:40:51,570
Make a list appear
scrolling up could

624
00:40:51,698 --> 00:40:54,154
have made it more explanatory.

625
00:40:55,117 --> 00:40:58,320
This is the scene where we
We ran aground at the beginning.

626
00:40:58,497 --> 00:41:04,500
We ended up investing something like 10
months just to do this scene.

627
00:41:07,380 --> 00:41:12,041
This and the alley part came out
at the beginning of production.

628
00:41:13,303 --> 00:41:16,423
These two scenes were like tests
blank for us.

629
00:41:16,597 --> 00:41:18,887
Notice how good
that move.

630
00:41:19,726 --> 00:41:21,767
Now we're used to it
to it.

631
00:41:21,894 --> 00:41:24,350
But when some animators
They saw this for the first time,

632
00:41:24,523 --> 00:41:28,520
They thought I might stand out too much.
from the rest of the normal scenes.

633
00:41:28,651 --> 00:41:31,569
We have ended up getting used to it
to see it so much.

634
00:41:31,697 --> 00:41:36,656
I would like it to stand out even more
to make it even more disturbing.

635
00:41:37,786 --> 00:41:40,823
The idea is that the contrast in
visual style here means

636
00:41:40,956 --> 00:41:42,948
that this is not the real place.

637
00:41:43,082 --> 00:41:47,626
My intention is that the details
are overwhelmingly different.

638
00:41:48,379 --> 00:41:52,460
If we had done it with 2D,
The contrasts would be more evident.

639
00:41:52,633 --> 00:41:55,421
We try to achieve a feeling
of incongruity.

640
00:41:55,554 --> 00:41:59,849
I think the light shines on
The refrigerator looks very good.

641
00:42:00,017 --> 00:42:03,433
If you look closely, there are all
kind of details.

642
00:42:04,520 --> 00:42:09,396
I don't want to go into details but there were
a lot of problems back then.

643
00:42:10,652 --> 00:42:13,108
Like what?
What kind of things?

644
00:42:13,238 --> 00:42:14,697
Um, well...

645
00:42:14,865 --> 00:42:19,444
-Can't they be counted?
- They cannot be counted.

646
00:42:22,204 --> 00:42:26,451
Conflicts abounded during this
production phase, right?

647
00:42:26,625 --> 00:42:31,834
During the first production cycle
There were disagreements here and there.

648
00:42:31,964 --> 00:42:35,749
There were all kinds of problems
everywhere.

649
00:42:36,135 --> 00:42:40,512
Morale was very low, people
I felt like I couldn't take it anymore.

650
00:42:40,766 --> 00:42:45,060
When we move on to the second and the third,
people... people started to think

651
00:42:45,227 --> 00:42:50,471
"we have to finish it once and for all" or
“This will never end.”

652
00:42:51,233 --> 00:42:53,855
The truth is that they overwhelmed us
the problems.

653
00:42:54,029 --> 00:42:56,069
There were problems of all kinds.

654
00:42:56,489 --> 00:43:02,278
In this part, I remember Hirata saying,
“I worked so hard on this part.”

655
00:43:02,411 --> 00:43:06,113
- It's true.
- He always says that.

656
00:43:06,583 --> 00:43:10,878
But all that static
darkens everything.

657
00:43:11,338 --> 00:43:15,834
But we still needed
consistent backgrounds here.

658
00:43:16,008 --> 00:43:22,889
It wouldn't have turned out the same if it hadn't been
invested all that work in this part.

659
00:43:24,726 --> 00:43:28,095
But I think it looks very good.

660
00:43:30,732 --> 00:43:34,149
- Another <i>basset hound</i> scene.
- Yes.

661
00:43:34,319 --> 00:43:40,690
Yamashita was in charge of this,
The compositions flowed quickly.

662
00:43:40,826 --> 00:43:44,741
How was it? you found yourself
with him in a warehouse...

663
00:43:44,870 --> 00:43:47,705
It was the first time I saw him in...
How many years? Ten?

664
00:43:47,874 --> 00:43:51,790
No, like twelve or something like that.
It appeared as if it had fallen from the sky.

665
00:43:51,961 --> 00:43:54,037
You asked him to work for you.

666
00:43:54,172 --> 00:43:58,549
I thought I saw someone I knew
eating some dumplings or something like that.

667
00:43:58,676 --> 00:44:01,380
"Who is that?" I thought.
"Oh, it's Yamashita."

668
00:44:02,264 --> 00:44:04,637
We were lucky.
He decided to get on board.

669
00:44:04,765 --> 00:44:08,264
Yes. We went direct from
there to have a few drinks.

670
00:44:08,436 --> 00:44:10,263
I drank with him until dawn.

671
00:44:10,896 --> 00:44:14,514
- It was certainly worth it.
- He drank twelve mugs of beer.

672
00:44:14,651 --> 00:44:16,359
It's incredible.

673
00:44:17,236 --> 00:44:20,819
In this part here, Kise fixes
the animation of the <i>basset</i>.

674
00:44:20,991 --> 00:44:22,367
It's interesting.

675
00:44:22,533 --> 00:44:25,403
They have slightly different styles.

676
00:44:26,913 --> 00:44:31,824
Yes, but isn't it creepy how adorable
What does the <i>basset</i> look like when Kise does it?

677
00:44:32,001 --> 00:44:35,951
Look at how adorable he is.
<i>basset</i> in this whole scene.

678
00:44:36,088 --> 00:44:40,964
The truth is that <i>basset hounds</i> do not
They are the type of dogs that lick a lot.

679
00:44:41,135 --> 00:44:42,760
Oh really?

680
00:44:42,929 --> 00:44:44,127
I see.

681
00:44:44,263 --> 00:44:48,474
But I love being licked.
Although Gabriel rarely licks me.

682
00:44:48,809 --> 00:44:50,766
I think I wouldn't be able
to endure it.

683
00:44:50,896 --> 00:44:52,806
I don't like being licked.

684
00:44:52,981 --> 00:44:57,358
- Well, I love being licked.
- Well, you love dogs.

685
00:44:57,485 --> 00:45:01,650
So if I want Gabriel to lick me,
I have to put something in my mouth or

686
00:45:01,822 --> 00:45:04,112
otherwise he never licks me.

687
00:45:04,284 --> 00:45:06,360
Are their tongues rough?

688
00:45:06,535 --> 00:45:10,034
No, they are not like cat tongues.
They are softer, very soft.

689
00:45:10,206 --> 00:45:11,832
I understand. I had a cat.

690
00:45:11,957 --> 00:45:15,374
Gabriel's language is different
of Daniel's, too.

691
00:45:15,503 --> 00:45:18,339
- The <i>basset</i> are...
- Change from one race to another.

692
00:45:18,465 --> 00:45:21,134
Golden and Labrador Retrievers have long tongues that

693
00:45:21,259 --> 00:45:22,718
They widen at the end.

694
00:45:22,843 --> 00:45:25,382
<i>Labradors</i> love to lick.

695
00:45:25,512 --> 00:45:28,217
Yes, you can always see them
licking, it's true.

696
00:45:29,726 --> 00:45:30,889
Here, too.

697
00:45:31,018 --> 00:45:35,016
There's really nothing to talk about
in this scene apart from the <i>basset</i>.

698
00:45:35,774 --> 00:45:39,440
Our schedule was tight, so
There was talk of leaving out the <i>basset</i>.

699
00:45:39,610 --> 00:45:41,935
But then Kise said,
“No, I better get out.”

700
00:45:42,113 --> 00:45:43,821
"I'll draw it," he said.

701
00:45:43,989 --> 00:45:45,946
Yeah, well, I was right.

702
00:45:46,116 --> 00:45:49,236
Make this as a closeup
It would have been simpler.

703
00:45:49,371 --> 00:45:53,156
But if you did it like that, it would be
hard to say what's going on.

704
00:45:53,332 --> 00:45:57,543
This sequence in which it appears and
disappear was really difficult.

705
00:45:58,337 --> 00:46:04,091
I thought it might be better not to do it.
but this was actually what I wanted.

706
00:46:05,720 --> 00:46:10,134
Around that time, I asked you if you could
cut some more scenes here.

707
00:46:10,307 --> 00:46:14,175
You only removed a scene or so.
That's where we had our discussion...

708
00:46:14,312 --> 00:46:17,017
"Doesn't the dog get out enough
screen time?"

709
00:46:17,147 --> 00:46:20,018
Yes but if you cut it here,
You didn't see it until the end.

710
00:46:20,151 --> 00:46:24,019
We cut the scene in which they were
to the <i>basset</i> to Togusa's house.

711
00:46:24,154 --> 00:46:26,230
Yes, at first... It's true.

712
00:46:26,408 --> 00:46:31,450
It was one of the most difficult decisions
that I had to take on this project.

713
00:46:32,288 --> 00:46:36,583
But from the point of view of rhythm,
The scene didn't contribute anything.

714
00:46:36,709 --> 00:46:37,907
Oh, okay.

715
00:46:38,044 --> 00:46:40,535
The <i>basset</i> already comes out enough
screen time.

716
00:46:40,713 --> 00:46:43,916
I think I would have left her if
movie would have lasted two hours.

717
00:46:44,050 --> 00:46:47,384
I would have turned this movie
in a <i>basset hounds</i> movie.

718
00:46:47,512 --> 00:46:51,427
-The Motor/lieZ guys did this.
- The tilting rotor.

719
00:46:51,599 --> 00:46:57,520
Takeuchi's design is good.
Every part of the ship moves.

720
00:46:59,898 --> 00:47:02,188
Those things act like
spoilers, right?

721
00:47:02,360 --> 00:47:08,114
That part that constantly moves,
Is it to maintain balance?

722
00:47:08,240 --> 00:47:11,028
They are more spoilers than anything else.

723
00:47:11,326 --> 00:47:14,364
I don't think they are useful for
much like ailerons.

724
00:47:14,914 --> 00:47:18,034
Over and over, over and over,
They move constantly.

725
00:47:18,417 --> 00:47:21,585
The idea is that it can remain
level even flying through

726
00:47:21,754 --> 00:47:23,960
of strong air currents.

727
00:47:24,173 --> 00:47:28,468
But it took us a long time
had the right appearance.

728
00:47:30,471 --> 00:47:32,879
- Thank you.
- We have tea.

729
00:47:33,182 --> 00:47:35,721
Just in time. I already wanted to drink tea.

730
00:47:36,727 --> 00:47:38,767
Do you want to mention something?

731
00:47:42,399 --> 00:47:43,645
It's gone.

732
00:47:45,277 --> 00:47:46,144
That?

733
00:47:46,321 --> 00:47:47,697
No, nothing.

734
00:47:48,365 --> 00:47:49,741
Keep going, keep going.

735
00:47:49,865 --> 00:47:54,030
Those skyscrapers, or rather that
agglomeration of tall Buddhist towers,

736
00:47:54,162 --> 00:47:57,365
required more effort
than I expected.

737
00:47:58,374 --> 00:48:00,581
It's made by Motor/lieZ, right?

738
00:48:00,752 --> 00:48:04,833
Motor/lieZ performs special effects
for live action films.

739
00:48:05,090 --> 00:48:07,759
This was the first time
they did animation.

740
00:48:07,925 --> 00:48:12,587
So it was very difficult for them to find out the
exact degree of texture detail.

741
00:48:12,722 --> 00:48:16,554
There aren't many anime projects that
make things this realistic.

742
00:48:16,725 --> 00:48:19,596
They asked if we wanted the class
of computer graphics that

743
00:48:19,770 --> 00:48:21,597
They make for real image.

744
00:48:21,772 --> 00:48:25,224
They can make things seem more
flat but it took them time to figure out

745
00:48:25,401 --> 00:48:27,442
What would be most appropriate here.

746
00:48:27,612 --> 00:48:30,021
And there is also the layer of
permanent fog.

747
00:48:30,322 --> 00:48:32,612
Affects the rendering process.

748
00:48:32,741 --> 00:48:36,028
Makes it easier
that errors sneak in.

749
00:48:36,663 --> 00:48:41,289
- Like in that bird's eye view shot?
- Can be closed in a fraction of a second.

750
00:48:41,418 --> 00:48:43,410
You had to redo it a
little, right?

751
00:48:43,545 --> 00:48:47,875
- Sato confessed it to me then.
- Yes, after doing the first one.

752
00:48:48,967 --> 00:48:55,883
Those buildings over there.
I think they turned out very well.

753
00:48:59,017 --> 00:49:04,391
This part was three times longer in
the <i>storyboards</i> that Takeuchi made.

754
00:49:05,315 --> 00:49:09,396
Did Takeuchi do any work
from <i>storyboards</i> here?

755
00:49:09,571 --> 00:49:12,988
The designs were made just
time for this section, so...

756
00:49:13,115 --> 00:49:16,733
So it's different than in certain
plans of the original <i>storyboards</i>.

757
00:49:16,911 --> 00:49:19,664
He told me he wanted to take a shot
in which the wings folded.

758
00:49:19,830 --> 00:49:23,413
I told him, “go ahead.” The <i>storyboards</i>
that he made were amazing.

759
00:49:24,835 --> 00:49:27,125
The atmosphere here is very good.

760
00:49:27,255 --> 00:49:30,873
Yes, I think it's pretty close to the
original idea I had in mind.

761
00:49:31,049 --> 00:49:34,965
You have those birds flying that
They provide a sense of scale.

762
00:49:35,137 --> 00:49:39,218
Of all the flight sequences I have
In fact, this is my favorite by far.

763
00:49:41,144 --> 00:49:45,391
The ship has an organic silhouette,
It has some sexual imagery in it.

764
00:49:45,523 --> 00:49:48,561
and conveys the feeling of
which is like an animal.

765
00:49:48,734 --> 00:49:51,142
I think this is what
It turned out best of all.

766
00:49:51,653 --> 00:49:55,106
This reminds me of something. When we visit
the great cathedral in Milan...

767
00:49:55,282 --> 00:49:57,157
You were very worried.

768
00:49:57,326 --> 00:49:59,117
"I'm not going to get close to
that railing.”

769
00:49:59,245 --> 00:50:04,283
In high places I need to be at a
distance from the edge of 3 times my height.

770
00:50:04,666 --> 00:50:07,834
Yes, you were always more than a meter away
away from the railing.

771
00:50:07,962 --> 00:50:10,252
I said, "What if the railing
Does it loosen?”

772
00:50:11,549 --> 00:50:12,831
This part here...

773
00:50:12,966 --> 00:50:16,502
I can't remember how many times we had
to repeat the movement of the wings.

774
00:50:16,637 --> 00:50:18,761
This scene looks very good, huh?

775
00:50:18,889 --> 00:50:21,131
- The birds are amazing.
- Awesome.

776
00:50:21,308 --> 00:50:24,096
Emura outdid himself
with this scene here.

777
00:50:24,270 --> 00:50:28,565
With this variable wing we ensure that
It gives the sensation of great tonnage.

778
00:50:28,733 --> 00:50:30,939
We repeat the movement
over and over again.

779
00:50:31,110 --> 00:50:33,270
Don't you think it turns out great?

780
00:50:36,616 --> 00:50:38,158
Oh, here we go.

781
00:50:38,283 --> 00:50:39,612
Yes, wow.

782
00:50:39,910 --> 00:50:43,409
I would say this is phenomenal.
Great work was done here.

783
00:50:43,539 --> 00:50:45,699
I don't want to talk anymore
about this part.

784
00:50:46,375 --> 00:50:50,242
When I was making the <i>storyboards</i>
I knew this part was going to be hard.

785
00:50:50,379 --> 00:50:53,498
but I never imagined that
It would be so hard.

786
00:50:54,884 --> 00:50:59,012
If you stop to think about it, in this scene
It's all excessive, right?

787
00:50:59,137 --> 00:51:03,432
Much of the material is animated
hand but you have to look closely to see it.

788
00:51:03,558 --> 00:51:07,141
As far as funds are concerned,
there are something like several hundred

789
00:51:07,313 --> 00:51:11,311
pieces moving in a way
independent here.

790
00:51:11,942 --> 00:51:15,062
If we had to do
all this at hand, you would have had

791
00:51:15,195 --> 00:51:17,152
than going to full animation.

792
00:51:17,282 --> 00:51:20,615
There are lots of tiny movements
secondary of which the majority

793
00:51:20,785 --> 00:51:22,327
of people don't notice.

794
00:51:24,246 --> 00:51:28,374
But the atmosphere would not be the same without
all those little movements.

795
00:51:28,500 --> 00:51:32,830
Of the people present, about a third
of them are moving.

796
00:51:33,005 --> 00:51:37,133
I feel bad for what I did to him
pass to Mr. Nishimura.

797
00:51:37,259 --> 00:51:39,251
It's complicated to say.

798
00:51:39,429 --> 00:51:41,635
But you don't want to see too much.

799
00:51:41,763 --> 00:51:44,254
But the atmosphere works, right?

800
00:51:44,434 --> 00:51:48,266
I didn't want to do it like Disney
does his crowd scenes.

801
00:51:49,397 --> 00:51:50,643
They make me nauseous.

802
00:51:50,773 --> 00:51:53,395
Constant movement in
all directions.

803
00:51:53,525 --> 00:51:56,977
That slight movement can leave you
with a different impression.

804
00:51:57,154 --> 00:52:01,698
The human eye retracts before a
excessive input of information.

805
00:52:03,785 --> 00:52:08,531
So when there is constant movement
everywhere, he gets nervous.

806
00:52:09,166 --> 00:52:13,294
The truth is that the human brain does not
can be handled when everything

807
00:52:13,462 --> 00:52:16,713
is in its field
vision is in motion.

808
00:52:16,882 --> 00:52:20,464
This part is based on the festival
in Taiwan we saw, right?

809
00:52:20,635 --> 00:52:23,506
The heat we experience
It was unbearable there.

810
00:52:23,764 --> 00:52:26,599
Yes. It was in the middle of summer, right?

811
00:52:26,725 --> 00:52:29,679
We were returning to the hotel
after an hour.

812
00:52:29,853 --> 00:52:32,606
We couldn't stay out
longer than that.

813
00:52:32,731 --> 00:52:36,432
But then there was that similar thing
to a parade at night.

814
00:52:36,568 --> 00:52:40,780
The lighting they had in that
festival was something different.

815
00:52:40,947 --> 00:52:43,985
We make a great effort
on that trip.

816
00:52:44,118 --> 00:52:47,701
We flew, we slept, we did the
field documentation

817
00:52:47,871 --> 00:52:51,656
and we fly back to the
morning of the next day.

818
00:52:54,878 --> 00:52:58,829
We were able to incorporate what
we saw on that trip in these scenes.

819
00:52:59,007 --> 00:53:02,341
I wonder if we send those
photos of high school kids

820
00:53:02,512 --> 00:53:03,793
who did those dances.

821
00:53:03,970 --> 00:53:07,304
I asked Ito and he told me that
I hadn't sent them yet.

822
00:53:07,432 --> 00:53:10,932
I'm sure they think that
“Those Japanese are liars.”

823
00:53:11,061 --> 00:53:13,931
I asked Ito and he told me that
He had lost his addresses.

824
00:53:14,106 --> 00:53:20,192
That's what makes the reputation of
the Japanese are on the floor.

825
00:53:22,864 --> 00:53:25,617
They let us do those to them
photos after promising them

826
00:53:25,742 --> 00:53:27,487
that we would send them copies.

827
00:53:28,203 --> 00:53:32,331
Now that I think about it, those are
them literally, right?

828
00:53:32,582 --> 00:53:36,367
Originally there was a sequence
Lin's pursuit here.

829
00:53:36,545 --> 00:53:39,000
Even the <i>storyboards</i> were made.

830
00:53:39,631 --> 00:53:43,167
Yes but we end up making it
They will find each other here.

831
00:53:43,301 --> 00:53:47,169
That sequence didn't have much
meaning, so we discarded it.

832
00:53:48,932 --> 00:53:52,052
The only thing that matters here
is that they are found.

833
00:53:52,352 --> 00:53:56,303
Lin is a character we could
have developed more but not

834
00:53:56,439 --> 00:53:59,358
It is an integral part of the story.

835
00:53:59,526 --> 00:54:04,105
As I said before, many things
They depend on the length of the movie.

836
00:54:04,240 --> 00:54:10,362
If it had been two hours, we would have
needed stuff like that as filler.

837
00:54:11,788 --> 00:54:14,576
This scene is very stoic,
Don't you think?

838
00:54:14,750 --> 00:54:18,250
I didn't expect this scene
seem so white.

839
00:54:18,420 --> 00:54:21,540
It gives the sensation of a surreal space.

840
00:54:23,008 --> 00:54:28,298
Know? As if it were independent.
A good atmosphere, I think.

841
00:54:28,430 --> 00:54:31,966
Here there is almost no place
movement, isn't it?

842
00:54:32,184 --> 00:54:37,012
You let the staging lead
the weight of history itself.

843
00:54:37,189 --> 00:54:40,771
Furthermore, any movement
It would have been a nuisance.

844
00:54:41,151 --> 00:54:43,690
It is one of the places
where you see food.

845
00:54:43,862 --> 00:54:48,276
Actually the <i>storyboards</i> are full
instructions on how to portray

846
00:54:48,408 --> 00:54:51,445
people eating but always
It's complicated.

847
00:54:51,578 --> 00:54:55,992
There was a meal that was going to be part
from the festival scene but...

848
00:54:56,166 --> 00:55:02,881
They were going to go buy some food and
eat it in front but we cut it.

849
00:55:03,548 --> 00:55:08,294
Here is the poem of four
Zeami style verses.

850
00:55:08,428 --> 00:55:13,138
Do you remember that we made the
Chinese teacher write it to us?

851
00:55:13,309 --> 00:55:14,590
I saw him yesterday.

852
00:55:14,768 --> 00:55:16,014
Yeah? Oh really?

853
00:55:16,186 --> 00:55:18,594
I asked if I could do
a job for me.

854
00:55:19,064 --> 00:55:21,934
Has the teacher seen this?

855
00:55:22,067 --> 00:55:25,353
I haven't seen him since...
Oh, do you mean this? Don't know.

856
00:55:25,779 --> 00:55:28,353
We asked him to do many
texts for us, right?

857
00:55:28,490 --> 00:55:33,235
With handwriting like this, it's better
ask someone like him.

858
00:55:34,871 --> 00:55:37,410
You can extract that personal touch.

859
00:55:37,582 --> 00:55:39,327
Wow, Takeuchi here...

860
00:55:39,793 --> 00:55:41,251
He went crazy here, right?

861
00:55:41,378 --> 00:55:44,795
It used something like 1,800 sheets
to animate just this, right?

862
00:55:44,923 --> 00:55:48,340
In total? So many? It's surprising.

863
00:55:48,551 --> 00:55:51,553
You end up using so many
if you're not careful.

864
00:55:51,681 --> 00:55:54,848
It's complicated to say but the
atmosphere benefits from

865
00:55:54,975 --> 00:55:56,885
so many sheets will be used.

866
00:55:57,018 --> 00:56:01,645
Skywalker's people thought that piece
with the dolls burning it was great.

867
00:56:01,773 --> 00:56:04,526
There is no tradition there.
to do things like that.

868
00:56:04,693 --> 00:56:08,026
We Japanese burn
all kinds of things like ritual

869
00:56:08,154 --> 00:56:10,528
of spiritual purification.

870
00:56:10,657 --> 00:56:14,275
I think they didn't understand it completely.
But still...

871
00:56:14,411 --> 00:56:15,869
How did they react?

872
00:56:15,996 --> 00:56:18,072
They said, “It's cruel but
It turns out beautiful.”

873
00:56:18,206 --> 00:56:20,496
- Did you think it was cruel?
- That is.

874
00:56:21,793 --> 00:56:25,708
Do you think they somehow think
in dolls as human beings?

875
00:56:25,839 --> 00:56:29,338
I think they have some ingrained
kind of fear of cremation.

876
00:56:29,467 --> 00:56:33,549
I see. They must be more
burials are common.

877
00:56:35,181 --> 00:56:39,049
Ah, now comes the “oh, how difficult”
Kim mansion.

878
00:56:39,185 --> 00:56:42,056
This is the only building that
I didn't see with my own eyes.

879
00:56:42,188 --> 00:56:43,731
Didn't you go?

880
00:56:43,899 --> 00:56:47,233
- Oh, okay. Something happened.
- I had to leave earlier.

881
00:56:47,403 --> 00:56:51,401
It's true. Hirata and I visited this
place after you left.

882
00:56:51,573 --> 00:56:53,779
I saw the photo and thought
It would be good.

883
00:56:53,950 --> 00:56:56,192
Maybe it was better
that way.

884
00:56:56,369 --> 00:56:59,952
If you had gone, you would have had
a different perspective.

885
00:57:00,124 --> 00:57:03,873
The truth is that the front garden
It wasn't that impressive.

886
00:57:04,002 --> 00:57:07,147
The impression you get is
completely different.

887
00:57:07,172 --> 00:57:09,627
- Was the garden different?
- Yes, much smaller.

888
00:57:09,758 --> 00:57:11,134
So it wasn't...

889
00:57:11,260 --> 00:57:16,468
There's the checkout lobby.
music. This was really complicated.

890
00:57:16,639 --> 00:57:21,930
Yes, they gave us all kinds of
things here, right? The audio...

891
00:57:23,146 --> 00:57:27,061
Kawai had to bear the brunt
part of the problem here.

892
00:57:28,193 --> 00:57:32,190
The sound was recorded somewhere
special place, right?

893
00:57:32,364 --> 00:57:36,575
Yes, in a quarry in Ooya.

894
00:57:36,743 --> 00:57:40,361
The only thing I remember now
It's how cold it was.

895
00:57:40,497 --> 00:57:46,037
We would never have gone there if
It wouldn't have been for this.

896
00:57:46,127 --> 00:57:48,702
Was it the coldest time of the year?

897
00:57:48,838 --> 00:57:53,465
No, it was at the end of winter
but we are talking about a quarry.

898
00:57:53,885 --> 00:57:55,760
It tends to get very cold there.

899
00:57:55,929 --> 00:57:58,503
And you took there the
recording equipment?

900
00:57:58,681 --> 00:58:01,220
Actually not just the team
recording but...

901
00:58:01,393 --> 00:58:05,141
- Something like a mobile studio?
- We carry a studio in a bus.

902
00:58:05,271 --> 00:58:06,683
There were cables everywhere...

903
00:58:06,815 --> 00:58:12,237
You made a music box play
there to record the echoes, right?

904
00:58:12,821 --> 00:58:15,525
Music boxes do not produce
very loud sounds.

905
00:58:15,658 --> 00:58:18,232
By themselves?
Yes, that makes sense.

906
00:58:18,410 --> 00:58:22,954
But if we raised the level too much
We picked up all kinds of noises.

907
00:58:23,081 --> 00:58:29,167
Music boxes do all kinds of
noises, squeaks, purrs and so on.

908
00:58:31,214 --> 00:58:34,216
- Did you make a real music box?
- Yes, a real one.

909
00:58:34,884 --> 00:58:38,004
- Where?
- There is a specialized manufacturer...

910
00:58:38,179 --> 00:58:40,635
I mean where is
the music box now.

911
00:58:40,807 --> 00:58:43,013
I think it is now
at Kawai's house.

912
00:58:43,143 --> 00:58:46,145
How much did each one cost?
of those albums?

913
00:58:46,271 --> 00:58:48,228
- 300,000 yen.
- 300,000 yen?

914
00:58:49,232 --> 00:58:51,142
And we did about three of them?

915
00:58:51,276 --> 00:58:54,313
They are that expensive because they are unique
in its genre, right?

916
00:58:54,446 --> 00:58:56,985
300,000 yen each, huh?
Wow, that's a lot.

917
00:58:57,115 --> 00:58:59,405
They use computers to make them.

918
00:59:00,201 --> 00:59:02,491
Did you bring them a data file?

919
00:59:02,620 --> 00:59:05,539
And they drilled the holes
based on that?

920
00:59:05,708 --> 00:59:09,291
I imagined they would have teachers
artisans making them but it is not like that.

921
00:59:10,128 --> 00:59:12,702
They use a computer to
control the process.

922
00:59:12,839 --> 00:59:13,918
Well, I...

923
00:59:14,090 --> 00:59:18,171
There is a whole range of sounds that
They don't sound very good or not good at all.

924
00:59:21,848 --> 00:59:26,890
I wanted to make this piece of the pigeons
holographic from the beginning.

925
00:59:27,020 --> 00:59:29,475
It looks very good.

926
00:59:29,731 --> 00:59:34,975
We finish the outside part first and
then we move on to this part, right?

927
00:59:35,737 --> 00:59:39,106
The entrance walls are made up
full of reflections.

928
00:59:39,240 --> 00:59:42,159
Later I found out that no
They use not a single texture.

929
00:59:42,327 --> 00:59:45,909
Of course, it is a complex job.
but it was the only way to make it

930
00:59:46,081 --> 00:59:49,830
the surfaces look metallic,
as they told me.

931
00:59:49,959 --> 00:59:55,168
They told me they couldn't move the camera
because the load was very heavy.

932
00:59:55,424 --> 00:59:59,422
They said the rendering had been
very problematic until the end.

933
00:59:59,552 --> 01:00:05,923
Yeah they always say add movement
camera makes it much more difficult.

934
01:00:06,684 --> 01:00:10,184
I think they needed something like
six weeks for that scene.

935
01:00:10,313 --> 01:00:12,722
- Only for rendering?
- Yes.

936
01:00:15,985 --> 01:00:17,481
The idea with Kim here...

937
01:00:17,654 --> 01:00:22,648
I think making your mouth open
So in a strange way it looks very good.

938
01:00:22,784 --> 01:00:25,654
I had been reflecting on
what to do with your movements

939
01:00:25,828 --> 01:00:27,406
lips from the beginning.

940
01:00:27,580 --> 01:00:31,875
I realized that if the jaw
snapping would be too comical.

941
01:00:34,420 --> 01:00:38,371
I thought it would be nice if we had
mouth open when he spoke

942
01:00:38,508 --> 01:00:40,383
and closed to breathe.

943
01:00:40,635 --> 01:00:44,134
If there was no movement we would lose
the notion that he is talking about.

944
01:00:46,307 --> 01:00:48,348
I would say that this doll
it looks very good.

945
01:00:48,476 --> 01:00:49,639
Yes, this one.

946
01:00:49,769 --> 01:00:51,347
This is one of the few...

947
01:00:51,521 --> 01:00:52,802
Comforting?

948
01:00:52,981 --> 01:00:57,358
Comforting elements in the film
but then they go and shoot him.

949
01:00:57,987 --> 01:01:01,320
Don't you like the head to be
the lid of a teapot?

950
01:01:01,447 --> 01:01:04,734
Yes, at first I thought that
Some steam may escape.

951
01:01:04,869 --> 01:01:08,368
In the later scene, when
jumps out of his clothes.

952
01:01:08,538 --> 01:01:12,037
It's hard to see because of those clothes
interior like a bib but his penis

953
01:01:12,208 --> 01:01:14,913
It's the spout in the teapot.

954
01:01:15,170 --> 01:01:18,539
Ah, I see. I get it now.
It's true.

955
01:01:18,715 --> 01:01:21,384
- That's how it works.
- It can barely be seen.

956
01:01:22,678 --> 01:01:26,676
Speaking of things that may not be seen,
Here we have the combat ship.

957
01:01:26,848 --> 01:01:31,641
It was complicated. We made the ship more
distinguishable during the Domino phase.

958
01:01:34,105 --> 01:01:37,142
Present something without attracting too much
attention is not easy.

959
01:01:37,317 --> 01:01:40,235
It's not like we're
pointing things out.

960
01:01:41,279 --> 01:01:46,701
I didn't know how it would turn out but I like it
how it moves like a wind up toy.

961
01:01:48,370 --> 01:01:54,990
I never imagined what to do to both Kim and
the chair in acetates would be so difficult.

962
01:01:55,710 --> 01:01:58,878
But the chair doesn't
keeps stationary.

963
01:01:59,048 --> 01:02:02,915
Make it a background element
It would have been problematic.

964
01:02:03,218 --> 01:02:06,338
When we collect our funds for
make the DVD “Animated Clips

965
01:02:06,471 --> 01:02:09,970
of Innocence”, people wondered
Why was the chair missing?

966
01:02:10,099 --> 01:02:12,934
- The chair is an acetate.
- The chair is a character. Yes.

967
01:02:13,062 --> 01:02:14,343
Really?

968
01:02:14,520 --> 01:02:18,139
We prepared everything so that Kim and the
chair were in different acetates

969
01:02:18,316 --> 01:02:20,143
for those long scenes.

970
01:02:20,360 --> 01:02:24,310
The problem there was that if both
They are not united, it is complicated

971
01:02:24,489 --> 01:02:27,656
animate it or add effects
specials.

972
01:02:30,203 --> 01:02:35,577
Reinforces the effect that there was a lens
to create a sensation of movement.

973
01:02:35,751 --> 01:02:41,125
Everything is done with 3D independently
whether or not there is camera movement.

974
01:02:41,256 --> 01:02:45,254
People will say, "How? Another damn
scene with a <i>basset hound</i>?”

975
01:02:46,260 --> 01:02:50,507
You can't imagine how long it took me to
get these Kise drawings.

976
01:02:51,683 --> 01:02:54,222
Just when I had forgotten,
He gave me one.

977
01:02:54,352 --> 01:02:57,222
And then a month passed before
that another was made.

978
01:02:57,563 --> 01:03:00,019
It's amazing how good they look
the colors of that sphere.

979
01:03:00,191 --> 01:03:02,944
The images there had
to be drawn.

980
01:03:05,947 --> 01:03:09,613
But I never imagined that they would make it seem
this intricate globe.

981
01:03:09,785 --> 01:03:11,244
No?

982
01:03:12,078 --> 01:03:15,411
- I thought it would make it simpler.
- Make it simple?

983
01:03:16,374 --> 01:03:19,992
But they did a great job
make it so ornate and stuff.

984
01:03:20,420 --> 01:03:24,833
Sure. They made it worth it
Add some sound effects.

985
01:03:27,343 --> 01:03:31,259
That dollhouse over there...
I thought it would be a simple proposal.

986
01:03:31,431 --> 01:03:34,717
I thought you could use the
model they had built.

987
01:03:34,851 --> 01:03:37,603
They had to make a
new, right?

988
01:03:41,399 --> 01:03:44,567
I like the jump effect
cutting from here.

989
01:03:49,615 --> 01:03:54,160
When I had the best time it was doing
the <i>storyboards</i> of parts like this.

990
01:03:55,163 --> 01:03:58,366
The parts where you do
tricks on people.

991
01:03:58,499 --> 01:04:00,908
I was able to make the <i>storyboards</i> simple.

992
01:04:01,794 --> 01:04:04,036
I repeated a lot of
equal plans.

993
01:04:04,213 --> 01:04:07,251
Yes, there are many parts that
repeat in this scene.

994
01:04:08,676 --> 01:04:11,678
I know what you mean.
You have been reducing sequences

995
01:04:11,847 --> 01:04:14,682
of action from "Patlabor 2".

996
01:04:16,476 --> 01:04:20,806
As a director, working with tricks like
this involving depth of field

997
01:04:20,938 --> 01:04:23,145
and frames, is the part
more valuable.

998
01:04:23,316 --> 01:04:27,646
But you can only do it when you have
a trained team supporting you.

999
01:04:27,820 --> 01:04:30,573
When it comes to sequences
of fighting, I don't know...

1000
01:04:30,740 --> 01:04:33,610
Maybe it has to do with
I've done so many of them.

1001
01:04:33,785 --> 01:04:36,822
It is easy to see that you are
repeating yourself.

1002
01:04:36,996 --> 01:04:43,830
And stay stuck repeating what
you've done before can be pathetic.

1003
01:04:44,420 --> 01:04:48,667
You start to feel a
feeling of fatigue.

1004
01:04:48,841 --> 01:04:54,797
Ms. Nishimura said, “Never do
full animation scenes.

1005
01:04:58,559 --> 01:05:06,816
I had to do it. Otherwise, the
camera began to move and shake.

1006
01:05:08,736 --> 01:05:14,110
When it comes to balancing the camera,
you have to be extremely careful.

1007
01:05:20,206 --> 01:05:26,209
An author friend of mine went crazy with
for Motoko to make an appearance here.

1008
01:05:26,379 --> 01:05:27,921
Did he go crazy?

1009
01:05:28,422 --> 01:05:30,878
The people who paid attention
in the first film it will be given

1010
01:05:31,008 --> 01:05:32,467
realizes it's Motoko.

1011
01:05:32,593 --> 01:05:36,758
If not, people will say, “Who is that?”
If you haven't seen the first movie.

1012
01:05:36,973 --> 01:05:40,342
Also, that appears very at the end
from the first movie.

1013
01:05:40,977 --> 01:05:43,551
A great character to
work with him.

1014
01:05:44,230 --> 01:05:46,899
Who made that girl?
Is it an Okiura design?

1015
01:05:47,066 --> 01:05:50,602
Wasn't it Okiura who...? No, Okiura
He didn't do the animation here.

1016
01:05:50,779 --> 01:05:52,986
- Kise did the animation.
- Ah, Kise made it. Okay.

1017
01:05:53,114 --> 01:05:54,775
Okiura did the previous designs.

1018
01:05:54,907 --> 01:05:58,075
The rigidity of Kise's style
complements this scene well.

1019
01:05:58,494 --> 01:06:01,662
- That hardness, you know?
- Yes, it's very doll-like.

1020
01:06:01,789 --> 01:06:03,699
Not a hint of organic.

1021
01:06:04,876 --> 01:06:08,375
This links very well with
what we intended.

1022
01:06:08,713 --> 01:06:14,170
This puppet-like movement of
Togusa doll is incredible.

1023
01:06:14,343 --> 01:06:20,015
Yes, it is something that leaves its mark on you.
You get a great atmosphere.

1024
01:06:20,683 --> 01:06:25,263
I was worried about how it would turn out.
this but he had confidence in Kise.

1025
01:06:25,438 --> 01:06:29,353
But when I saw what he's doing here,
I admit I was really impressed.

1026
01:06:29,484 --> 01:06:32,403
During production we saw
this loose footage.

1027
01:06:32,570 --> 01:06:35,488
I'm not saying that dubbing
be bad, okay?

1028
01:06:35,615 --> 01:06:38,533
The thing is that you can concentrate
really in the movement

1029
01:06:38,701 --> 01:06:39,899
when there is no sound.

1030
01:06:40,077 --> 01:06:42,118
We were very impressed
to all of us.

1031
01:06:42,246 --> 01:06:44,868
You start to feel like you're
hooked on the movie.

1032
01:06:45,041 --> 01:06:46,322
And this goes on and on.

1033
01:06:46,459 --> 01:06:49,543
The Togusa doll has a hard time
about 40 seconds to get there.

1034
01:06:49,837 --> 01:06:52,957
There it is in the
that walks towards you.

1035
01:06:53,132 --> 01:06:55,256
It was not easy to put the
voices here, right?

1036
01:06:55,426 --> 01:06:58,546
- It was very complicated.
- Was it?

1037
01:06:58,679 --> 01:07:02,048
It was difficult to discover the human
what we wanted it to sound like.

1038
01:07:03,309 --> 01:07:06,311
If he was too expressionless,
there would be no nuance.

1039
01:07:06,479 --> 01:07:11,557
Also, the sentences are long.

1040
01:07:13,110 --> 01:07:15,436
This dialogue is not
precisely easy.

1041
01:07:15,571 --> 01:07:22,867
I think the fact that this scene is
so long gives it an extra meaning.

1042
01:07:22,995 --> 01:07:26,080
After all, this is the climax.

1043
01:07:27,416 --> 01:07:30,251
No point cutting this
more than necessary.

1044
01:07:31,587 --> 01:07:34,707
Did Kise direct the animation here?

1045
01:07:38,427 --> 01:07:40,966
It's obvious, isn't it?

1046
01:07:43,432 --> 01:07:46,600
You just have to look at the deliberate
restlessness in the times.

1047
01:07:46,769 --> 01:07:50,352
People joked about
How many steps do you take here?

1048
01:07:50,524 --> 01:07:52,149
It's not walking, it's...

1049
01:07:52,316 --> 01:07:55,354
He's just taking steps without moving
of the site, right?

1050
01:07:55,486 --> 01:07:57,895
So why the
background moves away?

1051
01:07:59,907 --> 01:08:02,149
It doesn't make sense for you
make fun of yourself.

1052
01:08:02,326 --> 01:08:07,700
The idea is to obtain a
psychological reaction.

1053
01:08:08,833 --> 01:08:12,997
Gradually remove the deformation
of a wide angle lens in the background

1054
01:08:13,170 --> 01:08:17,121
with a static character it is something
which you can only do in <i>anime</i>.

1055
01:08:22,806 --> 01:08:24,467
The way your face
opens here.

1056
01:08:24,599 --> 01:08:26,592
I wonder if there is left
too funny.

1057
01:08:26,767 --> 01:08:28,927
Like an invitation to laughter.

1058
01:08:29,145 --> 01:08:31,636
People laughed during the passes.

1059
01:08:33,983 --> 01:08:35,442
And there we go.

1060
01:08:35,609 --> 01:08:40,403
I like how his career turns out.

1061
01:08:43,951 --> 01:08:49,491
You don't know what that 2501 means
if you haven't seen the first movie.

1062
01:08:49,665 --> 01:08:53,283
Even if you have seen it, it is
you may not remember it.

1063
01:08:53,462 --> 01:08:54,920
Yes, it is very possible.

1064
01:08:55,546 --> 01:08:58,465
Surely they say,
“What is that 2501?”

1065
01:08:59,425 --> 01:09:00,920
This combat ship...

1066
01:09:01,093 --> 01:09:04,842
They also had to invest a lot
I work only on making this ship.

1067
01:09:05,014 --> 01:09:09,428
Still, don't you think it looks better?
How was it last time?

1068
01:09:09,602 --> 01:09:11,892
Yes. It is definitely a
fundamental element.

1069
01:09:12,063 --> 01:09:14,933
I am sure that these techniques
will be important in the future.

1070
01:09:15,066 --> 01:09:18,933
Is that because you plan to do some
naval thing in the future?

1071
01:09:19,070 --> 01:09:21,561
Yes, some kind of action
with fleets.

1072
01:09:21,697 --> 01:09:27,368
I knew from the beginning to do everything
this with 3D models would not be practical.

1073
01:09:28,454 --> 01:09:33,199
I did it once in “GARM” and it ended
with several million polygons.

1074
01:09:33,626 --> 01:09:36,034
Nothing could be done with them.
Too much math.

1075
01:09:36,212 --> 01:09:39,379
So I thought I'd have to
resort to mapping techniques

1076
01:09:39,548 --> 01:09:41,922
camera instead.

1077
01:09:42,051 --> 01:09:47,888
The question was, to what extent can we
make mapped footage look 3D?

1078
01:09:48,057 --> 01:09:50,927
I think the images might not be
so impressive on their own

1079
01:09:51,060 --> 01:09:54,808
but with added sound
They get a great atmosphere.

1080
01:09:54,980 --> 01:09:58,100
Well, do this as
test was very useful.

1081
01:09:58,275 --> 01:10:03,151
If I make fighter ships later,
I will be able to apply what I have learned here.

1082
01:10:03,322 --> 01:10:05,315
It seemed as if it were very
complicated to do.

1083
01:10:05,449 --> 01:10:08,783
Yes, well, compared to the
festival scene...

1084
01:10:10,371 --> 01:10:13,823
Is it easier to work if
Is the rendering already done?

1085
01:10:13,958 --> 01:10:21,207
I think that making confrontations of
fleets would be easier in 3D.

1086
01:10:22,299 --> 01:10:28,551
Represent combat ships in
hand action is too much.

1087
01:10:29,431 --> 01:10:31,757
It's been too much since
the days of “Yamato”.

1088
01:10:31,934 --> 01:10:36,062
There is a way to do it. Images
<i>pan and scan</i> painted on backgrounds.

1089
01:10:36,231 --> 01:10:39,648
- Now we can't do it.
- That wouldn't look good nowadays.

1090
01:10:41,944 --> 01:10:45,195
Sailing boats like those
Mr. Miyazaki draws are a thing

1091
01:10:45,364 --> 01:10:49,576
but when we talk about ships
modern combat, that doesn't work.

1092
01:10:49,744 --> 01:10:55,202
This rewind sequence here
It was a lot of work.

1093
01:10:55,374 --> 01:11:00,499
We even had to change the speed
of all parties during editing.

1094
01:11:00,629 --> 01:11:04,710
And if that were not enough, halfway, the
Mr. Oshii left, leaving us in charge...

1095
01:11:04,842 --> 01:11:09,884
It wasn't my fault. had to be
there for the recording.

1096
01:11:13,392 --> 01:11:17,259
- It fits well?
- Yes of course.

1097
01:11:19,356 --> 01:11:23,141
He rewinds... and plays dead.

1098
01:11:24,361 --> 01:11:26,983
Can only be seen during
a fraction of a second.

1099
01:11:27,115 --> 01:11:31,031
You don't even realize it. but it's there
for a fraction of a second.

1100
01:11:33,497 --> 01:11:38,787
In this part there with the headlock
I told Kise over and over again,

1101
01:11:38,959 --> 01:11:43,918
"Try to get some
homoerotic insinuation there.”

1102
01:11:44,090 --> 01:11:46,166
That requires subtlety, I think.

1103
01:11:46,300 --> 01:11:48,044
This here?

1104
01:11:49,887 --> 01:11:53,885
Leaving aside his personal life,
The thing with Kise is that...

1105
01:11:54,058 --> 01:11:56,466
What about your “personal life”?

1106
01:11:56,603 --> 01:12:01,681
No, it just doesn't mix
the sexual issue with work.

1107
01:12:02,733 --> 01:12:05,272
I think it's because it's
Stoic to the core.

1108
01:12:05,444 --> 01:12:10,818
There's that rigidity about him. That's what
It makes him stand out, of course.

1109
01:12:12,660 --> 01:12:16,326
It's the same way with Shinobu and
Misaki in "Patlabor 3".

1110
01:12:16,455 --> 01:12:20,322
That's what does your job
so attractive.

1111
01:12:22,837 --> 01:12:26,337
There is a kind of element
chilling and glamorous in it.

1112
01:12:26,465 --> 01:12:29,585
But it lacks a species
of instinctive magnetism.

1113
01:12:31,595 --> 01:12:32,711
What does that mean?

1114
01:12:32,888 --> 01:12:36,934
I doubt there is anyone capable of drawing
something like that from a character.

1115
01:12:40,771 --> 01:12:42,266
Look at that reflection.

1116
01:12:42,439 --> 01:12:45,691
I'm glad we could use
this foot statue here.

1117
01:12:45,818 --> 01:12:48,487
Having this monument here
It really helped a lot.

1118
01:12:48,654 --> 01:12:51,987
Have no reference point
It makes things more difficult.

1119
01:12:52,157 --> 01:12:54,483
It would just be a normal garden
with a pond.

1120
01:12:54,660 --> 01:12:59,571
Where did we see this foot?
Was it in Berlin?

1121
01:12:59,874 --> 01:13:04,205
Yes, it was a normal foot
displayed from the front.

1122
01:13:04,878 --> 01:13:07,548
- I think it was in New York.
- Yeah?

1123
01:13:07,716 --> 01:13:11,049
What happened was that I looked from the
back of the hall and the part of

1124
01:13:11,219 --> 01:13:14,257
above the foot it was covered
through the door frame.

1125
01:13:14,388 --> 01:13:18,220
I thought, “that thing must be huge.”
but it turned out that it was only a foot.

1126
01:13:18,350 --> 01:13:21,221
Then I thought, "This
gives a good idea."

1127
01:13:21,353 --> 01:13:23,560
That statue in front
of the building?

1128
01:13:25,650 --> 01:13:32,401
- We made a model of that thing.
- Yes, Takeya built the model.

1129
01:13:32,531 --> 01:13:36,233
See those bones there in the heel?
He says he used snake bones

1130
01:13:36,411 --> 01:13:37,657
real to do it.

1131
01:13:37,787 --> 01:13:39,911
He does that kind of thing a long time ago.

1132
01:13:40,080 --> 01:13:42,999
Use animal bones
in their statues.

1133
01:13:43,125 --> 01:13:46,209
He must have stoned many
materials to build it.

1134
01:13:46,337 --> 01:13:53,467
I wasn't sure we could do
a 3D model of something so intricate.

1135
01:13:54,094 --> 01:13:57,843
But look, they did it.

1136
01:13:57,973 --> 01:14:02,884
I want to thank you for incorporating
the original details.

1137
01:14:03,354 --> 01:14:06,106
It was worth building
those models.

1138
01:14:06,982 --> 01:14:09,058
Despite what Okiura says.

1139
01:14:09,193 --> 01:14:12,312
Did he say you were pulling
the money?

1140
01:14:12,905 --> 01:14:16,108
As if it were your money
the one he was spending.

1141
01:14:18,202 --> 01:14:23,576
At that point we had people doing
models of gynoids, that foot and...

1142
01:14:24,583 --> 01:14:26,328
Oh, and the weapons.

1143
01:14:26,502 --> 01:14:28,708
Yes, that's right, models
weapon exclusives.

1144
01:14:28,837 --> 01:14:30,794
Some costumes were made
too.

1145
01:14:30,923 --> 01:14:34,708
It's a shame we couldn't
show the suits more.

1146
01:14:34,843 --> 01:14:37,513
I went to Poland to
work on the suits.

1147
01:14:37,681 --> 01:14:39,342
Yes, it's a pity that it doesn't...

1148
01:14:39,474 --> 01:14:43,306
We talked about those two wearing their
festival outfits in this scene.

1149
01:14:43,435 --> 01:14:46,223
But it interfered with the action.

1150
01:14:47,147 --> 01:14:50,101
With all the journey they make
those two in this scene.

1151
01:14:50,234 --> 01:14:54,185
The skirts were dragging too much,
so it wouldn't have been practical.

1152
01:14:56,031 --> 01:15:00,326
I used this as an excuse to go to
visit Mrs. Teslawska.

1153
01:15:01,662 --> 01:15:05,198
Yes, the suits you sent
They were splendid.

1154
01:15:05,333 --> 01:15:08,168
Although the size...
It was Batou size. Enormous!

1155
01:15:08,335 --> 01:15:10,080
Fujiki was the only one
I could take it.

1156
01:15:10,254 --> 01:15:15,129
We had to make the producer
He climbed onto a chair to carry it.

1157
01:15:15,301 --> 01:15:20,889
We had to make him carry it with
reference purposes at this point.

1158
01:15:21,056 --> 01:15:25,932
In real image you can take advantage
the quality of the fabric.

1159
01:15:26,395 --> 01:15:30,393
But in anime you have to captivate
to people simply with the design.

1160
01:15:30,525 --> 01:15:32,981
You are right, the silhouette
It is the most important thing.

1161
01:15:33,193 --> 01:15:37,488
You can't get close to the costumes
same way as it is done in real image.

1162
01:15:37,656 --> 01:15:41,239
I have it very clear but I think that
animation is very behind in what

1163
01:15:41,411 --> 01:15:43,155
refers to the suits.

1164
01:15:44,413 --> 01:15:47,082
The question is always,
“Who is going to do it?”

1165
01:15:47,249 --> 01:15:48,100
But I think they've started hiring.
people who can do a better job.

1166
01:15:48,125 --> 01:15:51,661
But I think they've started hiring.
people who can do a better job.

1167
01:15:51,838 --> 01:15:55,171
But it has to be something more than
just well designed clothes.

1168
01:15:55,341 --> 01:16:00,384
You're right. Bring in a designer
of clothes is not enough.

1169
01:16:00,512 --> 01:16:04,890
The problem cannot be solved
using a fashion designer.

1170
01:16:05,059 --> 01:16:08,559
There is the silhouette part,
especially.

1171
01:16:08,730 --> 01:16:12,478
Furthermore, it has not yet occurred to us
how to deal with kimonos.

1172
01:16:12,608 --> 01:16:16,190
It is necessary to have knowledge
of traditional clothing.

1173
01:16:16,362 --> 01:16:20,444
You can't draw them unless you know
the shapes, cuts and how they are worn.

1174
01:16:20,575 --> 01:16:25,735
Where wrinkles tend to appear
or how they fall a certain way.

1175
01:16:27,372 --> 01:16:32,794
I'm having Kise help me with those.
things in the new television series.

1176
01:16:32,921 --> 01:16:35,162
Clothes and stuff.

1177
01:16:35,506 --> 01:16:39,088
Kise is knowledgeable about
that topic, so I asked him.

1178
01:16:39,218 --> 01:16:43,548
The problem is that there are not many people
so that I can draw it correctly.

1179
01:16:43,722 --> 01:16:46,890
Like the sash position,
especially in men.

1180
01:16:47,059 --> 01:16:49,432
It depends on the posture of
the lumbar region.

1181
01:16:50,062 --> 01:16:51,937
The sash should fall
forward.

1182
01:16:52,064 --> 01:16:54,472
People usually don't
can draw those things.

1183
01:16:54,609 --> 01:16:58,524
Women's kimonos have
a different look.

1184
01:16:59,738 --> 01:17:03,653
Taking that into account,
do period things...

1185
01:17:03,992 --> 01:17:07,908
- Is it asking for trouble?
- Under normal circumstances, yes.

1186
01:17:10,040 --> 01:17:13,991
It's easier to deal with men
in armor screaming.

1187
01:17:14,169 --> 01:17:17,372
But with armor
you need to simplify them to

1188
01:17:17,548 --> 01:17:19,921
that look like 3D objects.

1189
01:17:20,050 --> 01:17:23,301
A traditional Japanese armor
It is made up of many parts.

1190
01:17:23,471 --> 01:17:25,132
It's not easy.

1191
01:17:25,764 --> 01:17:28,766
What do you think of the cyborg?
submarine from here?

1192
01:17:28,892 --> 01:17:33,638
Most of the details of the designs
of Takeuchi ended up not leaving.

1193
01:17:33,814 --> 01:17:38,607
But considering what it was based on,
I guess it looks good.

1194
01:17:38,777 --> 01:17:42,823
How to portray underwater scenes
It was a little more problematic, I think.

1195
01:17:43,156 --> 01:17:47,487
The idea of not showing the ocean surface
It made things more difficult.

1196
01:17:48,413 --> 01:17:51,830
They are at a considerable depth
where the light is weak, barely

1197
01:17:51,957 --> 01:17:56,287
There is nothing to compare it to.
The difficulty was as expected.

1198
01:17:56,420 --> 01:17:59,374
Plankton is the only way
of marine life there.

1199
01:17:59,549 --> 01:18:02,800
It's the northern seas, so
They should give a feeling of

1200
01:18:02,968 --> 01:18:05,542
authentic depth and terror.

1201
01:18:05,721 --> 01:18:10,680
I think it would have been better if we had
put a sunken ship out there.

1202
01:18:10,809 --> 01:18:15,804
Yes, it's a cliché but still...

1203
01:18:20,777 --> 01:18:25,855
And what do you say about having done that?
Batou suddenly appears like that?

1204
01:18:26,034 --> 01:18:29,782
Frankly, there weren't many
options to choose from.

1205
01:18:29,953 --> 01:18:32,788
TRUE. Originally it
you did so...

1206
01:18:32,956 --> 01:18:37,618
There was a scene of Batou emerging from the
water but there would not have been time.

1207
01:18:37,794 --> 01:18:43,003
We were tight on time and I think
Discarding it was a good idea.

1208
01:18:43,967 --> 01:18:47,336
Batou appearing inside
of the ship suddenly.

1209
01:18:47,513 --> 01:18:51,262
This is just to give the public the
feeling that the ship is huge.

1210
01:18:51,434 --> 01:18:55,848
That scene could have been cut but
I think it helps the pace of the action.

1211
01:18:56,021 --> 01:18:59,354
Jump in and increase the
music volume.

1212
01:19:00,776 --> 01:19:03,397
I think that the composition of
boat looks very good.

1213
01:19:03,571 --> 01:19:06,655
At first it was very difficult
say what was going to happen.

1214
01:19:06,823 --> 01:19:11,035
We adjusted it a little and in the end
We got the atmosphere we wanted.

1215
01:19:11,745 --> 01:19:14,319
I was worried about this part. A lot.

1216
01:19:14,624 --> 01:19:17,198
This part where we did it
all in 3D.

1217
01:19:17,376 --> 01:19:21,540
Go ahead and do even the
3D characters was a great decision.

1218
01:19:21,713 --> 01:19:26,209
The key was that you couldn't see
the faces of the characters.

1219
01:19:27,762 --> 01:19:30,383
I think it finally looks very good.

1220
01:19:31,598 --> 01:19:33,639
But it took a long time
finish it.

1221
01:19:33,767 --> 01:19:36,223
Yes, true. That was very
towards the end.

1222
01:19:36,395 --> 01:19:40,476
There was a long wait after
the footage of the model was made.

1223
01:19:40,650 --> 01:19:45,443
When it comes to presenting reflexes
of light, there is no other way but 3D.

1224
01:19:46,488 --> 01:19:49,193
And all the indicators
and the rest.

1225
01:19:49,324 --> 01:19:50,487
Ah, here it is.

1226
01:19:50,618 --> 01:19:53,702
The part where Matsumoto gave us
individual elements but

1227
01:19:53,870 --> 01:19:56,955
We asked you to join them because
We were tight on time.

1228
01:19:57,082 --> 01:20:00,285
This meant that I had to reduce the
number of layers and do it again.

1229
01:20:00,460 --> 01:20:01,956
It's normal.

1230
01:20:02,088 --> 01:20:04,627
But at that moment
got very depressed.

1231
01:20:04,756 --> 01:20:08,125
"I did it like this because you told me
that would separate the elements!”

1232
01:20:08,260 --> 01:20:10,502
But I would never have been
ready on time.

1233
01:20:10,679 --> 01:20:12,256
Not within the calendar.

1234
01:20:12,431 --> 01:20:16,381
I think they could only take care of a few
few scenes a day in Inferno.

1235
01:20:16,560 --> 01:20:20,308
About this topic, I think it was
a good idea to switch to Mandarin.

1236
01:20:20,939 --> 01:20:24,059
It's easy to figure out what's going on with
Japanese subtitles.

1237
01:20:24,192 --> 01:20:27,479
That's a secondary benefit,
of course.

1238
01:20:27,613 --> 01:20:31,659
I have done many dialogues like that
but I always have problems

1239
01:20:31,825 --> 01:20:33,320
make them work.

1240
01:20:33,493 --> 01:20:38,037
Well, there is that tension in Chinese that
you can't get it in Japanese.

1241
01:20:38,666 --> 01:20:42,913
Phrases like that don't work unless
May you have good voice actors.

1242
01:20:44,755 --> 01:20:48,373
That happens in "Patlabor 2",
for example.

1243
01:20:48,800 --> 01:20:52,217
You mean...
“The crowd scene.”

1244
01:20:54,306 --> 01:20:57,592
Do we rent Chinese actors
for that part?

1245
01:20:57,726 --> 01:21:00,395
- No.
- Normal people?

1246
01:21:00,520 --> 01:21:03,889
There were normal and ordinary people
kind to help us.

1247
01:21:04,067 --> 01:21:07,733
I see, so we took people
from the street and...

1248
01:21:08,904 --> 01:21:14,492
No, they were students, right?
Yes, exchange students.

1249
01:21:14,618 --> 01:21:18,200
Can't say they were good
actors but it looks good.

1250
01:21:18,330 --> 01:21:22,909
You must find 2 or 3 people from
among 20 that you can work with.

1251
01:21:23,043 --> 01:21:27,587
So you had people like that doing
the most important dialogues?

1252
01:21:27,756 --> 01:21:30,164
The dialogue that can be heard.

1253
01:21:30,676 --> 01:21:34,461
- I was worried that it wouldn't look good.
- The surface of the water, right?

1254
01:21:34,596 --> 01:21:37,301
You made them repeat it
a few times.

1255
01:21:37,474 --> 01:21:42,433
I decided very early on that we would not do
water surfaces with acetates.

1256
01:21:42,562 --> 01:21:46,264
When you do it with acetates
It is very obvious.

1257
01:21:46,441 --> 01:21:48,648
It stands out too much.

1258
01:21:51,571 --> 01:21:55,487
This part here...
I will use this in future projects.

1259
01:21:55,867 --> 01:21:58,074
I learned a lot from this.

1260
01:21:58,246 --> 01:22:03,039
If the movement were a little more
Simple, it could have been better.

1261
01:22:06,336 --> 01:22:08,163
This here...

1262
01:22:14,845 --> 01:22:17,964
Go with the blood...
I think it looks good.

1263
01:22:18,098 --> 01:22:22,891
If the blood had seemed thicker,
I think it would have been better.

1264
01:22:23,061 --> 01:22:26,763
Working with blood is always
a complicated matter.

1265
01:22:27,065 --> 01:22:29,853
How much color should there be, etc.

1266
01:22:31,027 --> 01:22:35,524
I think the goal was to be artistic
at the same time realistic.

1267
01:22:35,658 --> 01:22:39,704
The idea was to make the hallways each
perhaps they were more stained with blood.

1268
01:22:39,870 --> 01:22:43,571
That's why we put those guards
light colored security uniforms

1269
01:22:43,707 --> 01:22:48,417
but you don't realize why
the color changes a lot.

1270
01:22:56,304 --> 01:22:58,130
This part here...

1271
01:22:58,264 --> 01:23:02,760
Personally, I wanted there to be
like twice as many gionoids here.

1272
01:23:02,893 --> 01:23:06,428
Double that would have been nice.

1273
01:23:06,563 --> 01:23:10,644
- In addition, they are mass-produced.
- “Mass-produced”.

1274
01:23:11,735 --> 01:23:15,899
I think the 30 caliber
It looks amazing here.

1275
01:23:16,197 --> 01:23:19,899
I can't remember any jobs
animated showing rifles in

1276
01:23:20,076 --> 01:23:22,947
action so convincingly.

1277
01:23:23,371 --> 01:23:27,073
Usually no one carries
on top of that a weapon like this.

1278
01:23:27,208 --> 01:23:29,997
Batou is the only one who can
handle a thing like that.

1279
01:23:30,170 --> 01:23:33,503
The recoil is too much
with that size.

1280
01:23:34,842 --> 01:23:37,511
That right there was a delicate matter.

1281
01:23:38,595 --> 01:23:43,637
The kick is tremendous but the
Batou's strength is even greater.

1282
01:23:44,017 --> 01:23:48,312
Trying to figure out how to solve
That nuance was not an easy task.

1283
01:23:51,608 --> 01:23:55,274
Now we put on “Hong Kong Noir”
suddenly.

1284
01:23:57,113 --> 01:23:59,783
I think this works
fine as it is.

1285
01:23:59,950 --> 01:24:04,078
You can't stage it like this
way with only acetates.

1286
01:24:04,579 --> 01:24:08,364
The mistresses would simply seem
very big

1287
01:24:09,167 --> 01:24:13,996
I'm very happy with how it turns out.
I can sit and recreate.

1288
01:24:14,130 --> 01:24:17,797
Yes, I think the atmosphere is
very suitable too.

1289
01:24:19,552 --> 01:24:22,506
There we have the problem
of the vest size.

1290
01:24:22,639 --> 01:24:26,969
- People noticed, right?
- But what was I supposed to do?

1291
01:24:27,143 --> 01:24:30,062
"How come the vest
"Is it so small?"

1292
01:24:30,188 --> 01:24:33,439
People will make fun of you
Batou wears small sizes.

1293
01:24:33,608 --> 01:24:36,099
I like the profile
of his face here.

1294
01:24:38,738 --> 01:24:41,573
Well it's not a problem
unique in <i>anime</i>.

1295
01:24:41,742 --> 01:24:44,613
- It happens in real image too.
- All the time.

1296
01:24:44,744 --> 01:24:49,988
It's just that it would look ridiculous for her to
wear something in Batou's size.

1297
01:24:51,334 --> 01:24:54,288
Don't you love sagging
and the slack here?

1298
01:24:55,213 --> 01:24:59,674
Yes, Utsunomiya will always be Utsunomiya,
no matter what i do.

1299
01:25:02,178 --> 01:25:06,390
“Gosenzo-sama Banbanzai!” comes to mind. looking at this.

1300
01:25:08,893 --> 01:25:11,895
People complained that the characters
They act like dolls.

1301
01:25:12,022 --> 01:25:15,355
- But here it's perfect.
- It implies that they are dolls.

1302
01:25:15,483 --> 01:25:19,399
It is not so easy to portray movements
foreign bodies.

1303
01:25:21,865 --> 01:25:25,198
It is assembled very beautifully.

1304
01:25:32,000 --> 01:25:34,408
And Nishio takes it from here.

1305
01:25:34,586 --> 01:25:37,872
It's interesting.
There are subtle differences.

1306
01:25:41,009 --> 01:25:44,426
They animate very differently.
Very different.

1307
01:25:44,554 --> 01:25:49,383
But notice that everyone
faithfully tries to make it realistic.

1308
01:25:49,559 --> 01:25:54,304
This emergency terminal here.
The symbolism began with “Alien.”

1309
01:25:54,440 --> 01:25:58,687
I already did it in "Patlabor" and I have repeated it
numerous times since then but,

1310
01:25:58,860 --> 01:26:03,938
Don't you think that this terminal that
designed by Watanabe is worth mentioning?

1311
01:26:04,074 --> 01:26:06,778
I think it has a Chinese touch.

1312
01:26:07,243 --> 01:26:12,748
In the way it has characters
gold on a black background.

1313
01:26:12,916 --> 01:26:21,257
And also, the octagons and stuff
They really reinforce the Chinese touch.

1314
01:26:23,343 --> 01:26:28,254
That you have to pull that way means
something important is brewing.

1315
01:26:28,431 --> 01:26:31,516
Otherwise, you would only have
than pressing a button.

1316
01:26:31,685 --> 01:26:35,553
Yes, that differentiates it from squeezing
just a button.

1317
01:26:38,983 --> 01:26:43,563
I've always wanted to act out a scene
of action only with indicators.

1318
01:26:43,698 --> 01:26:45,489
Oh, yeah. This here.

1319
01:26:45,657 --> 01:26:47,567
It's the final checkmate.

1320
01:26:48,827 --> 01:26:52,196
I wonder if people imagine
what is happening here.

1321
01:26:52,372 --> 01:26:58,079
Well, I think there's a lot left
better than I expected.

1322
01:26:58,253 --> 01:27:03,496
The dramatic increase is due to
complete to Kawai's music.

1323
01:27:03,675 --> 01:27:06,249
It's all thanks to the music.

1324
01:27:10,474 --> 01:27:14,223
If you think about it, this part is not
ends to the bitter end.

1325
01:27:14,352 --> 01:27:16,891
Go on and on until the end.

1326
01:27:17,021 --> 01:27:20,308
I remember how we looked at each other
to the other and we said,

1327
01:27:20,483 --> 01:27:22,892
"so it's red inside."

1328
01:27:23,028 --> 01:27:26,445
This part here benefited from
to take Nishio to Guam.

1329
01:27:26,573 --> 01:27:29,491
- Do you think so?
- That's what I would like to believe.

1330
01:27:29,659 --> 01:27:32,862
I made him shoot rifles
with some recoil.

1331
01:27:34,540 --> 01:27:37,909
People who don't know about weapons show
at people by lowering them while aiming.

1332
01:27:38,042 --> 01:27:42,373
You actually raise it to aim and
shoot, as if you were lifting something.

1333
01:27:44,841 --> 01:27:48,589
I think it was transmitted
the weight of the weapons is very good.

1334
01:27:50,763 --> 01:27:54,679
Do you remember we promised to go to Guam
once production is finished?

1335
01:27:54,809 --> 01:27:58,725
Before we had the chance,
everyone started other projects.

1336
01:27:58,855 --> 01:28:02,473
The issue here is that you are
the only one with free time.

1337
01:28:02,650 --> 01:28:04,940
Everyone else has
than work hard.

1338
01:28:05,111 --> 01:28:08,943
And why does everyone have
than work so hard?

1339
01:28:09,073 --> 01:28:13,451
We promised to go to Guam when I was
done the job but no one has gone.

1340
01:28:14,621 --> 01:28:19,580
This part from now.
The splash of blood.

1341
01:28:25,508 --> 01:28:30,169
I think this scene is the best
captures the atmosphere of blood.

1342
01:28:30,303 --> 01:28:33,423
I like the feeling of claustrophobia
of the room.

1343
01:28:33,556 --> 01:28:37,341
Lighting also helps.
The delicate contrast between red and blue.

1344
01:28:37,477 --> 01:28:39,932
I think it fits very well with
the atmosphere of the scene.

1345
01:28:40,104 --> 01:28:44,232
I think this is the third or fourth
time we use this same format.

1346
01:28:44,359 --> 01:28:48,144
But regarding the staging,
I got the most powerful effect in...

1347
01:28:48,322 --> 01:28:51,691
In "Patlabor 2", I think.

1348
01:28:51,866 --> 01:28:55,449
I have been able to refine it with
the passing of the years.

1349
01:28:56,287 --> 01:29:00,155
You have that abrasive feeling on
somewhere in there, isn't it?

1350
01:29:00,792 --> 01:29:02,951
Here we come to the end.

1351
01:29:04,171 --> 01:29:07,540
At this point the doll has
stopped looking like a doll.

1352
01:29:07,715 --> 01:29:11,084
Now it almost has the same
look like Motoko.

1353
01:29:11,761 --> 01:29:14,964
- The eyes, especially.
- It's Motoko, there's no doubt.

1354
01:29:15,098 --> 01:29:19,143
Even the face. In some scenes,
The face looks like Motoko's.

1355
01:29:19,310 --> 01:29:22,513
Okiura wanted to fix it but
I told him “no, leave it like that.”

1356
01:29:22,690 --> 01:29:28,147
Surely we couldn't have done the
face of an already more attractive doll.

1357
01:29:28,444 --> 01:29:34,483
The point is that the doll begins
to look more and more like Motoko.

1358
01:29:35,285 --> 01:29:40,030
The mental aspect manifests itself with
a lot of strength in the art that is produced.

1359
01:29:40,207 --> 01:29:45,118
If it were a real image, it would look like
even more to Motoko.

1360
01:29:47,922 --> 01:29:49,464
That mask there...

1361
01:29:49,632 --> 01:29:54,128
One of Mr. Kifune's team used
clay to make the model.

1362
01:29:54,638 --> 01:29:58,684
I asked them, “Do I have to give them
the order for them to do it?”

1363
01:29:58,808 --> 01:30:03,388
I said I would ask a professional to
did it but Okiura complained.

1364
01:30:03,855 --> 01:30:08,351
- Did you call it an “unnecessary expense”?
- He complained that it was a waste of money.

1365
01:30:08,526 --> 01:30:11,978
Yes, I remember that in the funds for
This scene was missing that face.

1366
01:30:12,196 --> 01:30:16,242
I bet you don't have that mask
It would have made things more difficult.

1367
01:30:16,410 --> 01:30:21,120
I think even having just one of them
It would have changed things a little.

1368
01:30:21,873 --> 01:30:25,658
This part here... Okiura
Did you take care of the animation?

1369
01:30:25,835 --> 01:30:30,296
Yes, this part has “Okiura”
written everywhere.

1370
01:30:30,424 --> 01:30:34,920
He didn't miss anything.
Every tiny movement is there.

1371
01:30:35,136 --> 01:30:39,632
I was very surprised with this one
Part when I saw the straps.

1372
01:30:39,767 --> 01:30:44,346
I'm sure there could be
Found an easier way.

1373
01:30:44,896 --> 01:30:49,024
Notice how his foot stays
trapped when Batou pulls on her.

1374
01:30:49,859 --> 01:30:56,111
- He moves it back like this.
- Do you see how it shifts its weight here?

1375
01:30:57,492 --> 01:31:01,703
The feeling of weight you get
When she falls it's phenomenal.

1376
01:31:01,829 --> 01:31:05,661
I also told him something else: “Did you have to
make the girl pretty?”

1377
01:31:08,378 --> 01:31:10,703
I told him not to make her pretty.

1378
01:31:10,838 --> 01:31:17,458
I mean, look at his mannerisms.
He looks like you-know-who.

1379
01:31:17,763 --> 01:31:20,136
Who are you talking about?

1380
01:31:20,265 --> 01:31:24,762
Just the mannerisms.
Here, for example.

1381
01:31:24,894 --> 01:31:27,515
It's the same with Mr. Miyazaki.

1382
01:31:28,064 --> 01:31:30,140
It's pure obsession.

1383
01:31:36,906 --> 01:31:40,442
This is how we discovered it. she
She is the perpetrator.

1384
01:31:41,536 --> 01:31:46,661
This is one of the few detours
What I do in this movie.

1385
01:31:46,834 --> 01:31:49,953
With history drifting
of the topic.

1386
01:31:51,796 --> 01:31:58,760
Yeah, it's not like we have a story
“police” underway at this point.

1387
01:31:58,887 --> 01:32:03,134
You hardly see real villains
on screen. Only at the end.

1388
01:32:03,433 --> 01:32:05,390
I like this face.

1389
01:32:06,018 --> 01:32:10,349
I like how expressive they are
the children's faces.

1390
01:32:12,358 --> 01:32:16,938
Welcome to the Wonderful World
from Okiura Animation.

1391
01:32:20,074 --> 01:32:24,784
I actually wanted Motoko to
would be much more damaged.

1392
01:32:25,580 --> 01:32:28,368
It's true, you wanted her
seem more destroyed.

1393
01:32:28,541 --> 01:32:32,706
Yes but I learned my lesson in
Patlabor's first film.

1394
01:32:33,963 --> 01:32:37,297
Never have an average character
knackered walking around there.

1395
01:32:37,425 --> 01:32:42,051
- This makes her look more human.
-Here he looks a lot like Motoko.

1396
01:32:47,101 --> 01:32:52,855
Mr. Toriumi used to talk about a
framing that suggests separation.

1397
01:32:54,609 --> 01:32:56,934
I thought a lot about that.

1398
01:32:57,487 --> 01:33:00,275
I try to do things
different every time.

1399
01:33:01,533 --> 01:33:06,195
I went to a different frame to
the moment of separation.

1400
01:33:06,662 --> 01:33:08,240
This is incredible.

1401
01:33:08,415 --> 01:33:15,249
Well, he was fixing the movement
until the last moment.

1402
01:33:23,262 --> 01:33:24,970
And then...

1403
01:33:27,600 --> 01:33:32,096
We only see a glimpse of the ship
factory and then it's gone.

1404
01:33:33,272 --> 01:33:37,140
It's a shame not to be able to transmit
Better how big that boat is.

1405
01:33:37,276 --> 01:33:40,444
Ando does a great job here.

1406
01:33:44,325 --> 01:33:47,824
So, did Kise supervise the
basset animation here?

1407
01:33:47,995 --> 01:33:50,155
This is how the circle closes.

1408
01:33:51,458 --> 01:33:54,163
I think we suffer all
this scene.

1409
01:33:54,335 --> 01:33:57,787
The basset animation in this
scene is my favorite.

1410
01:33:57,922 --> 01:34:00,413
It is the most faithful to reality.

1411
01:34:01,592 --> 01:34:04,083
Is the <i>basset hound</i>
what were you looking for?

1412
01:34:04,220 --> 01:34:07,174
Bassets can be fast
of movements.

1413
01:34:07,348 --> 01:34:09,389
They are dogs, after all.

1414
01:34:09,559 --> 01:34:12,928
So I like how
that is shown there.

1415
01:34:13,062 --> 01:34:16,561
Are you happy with it
Will you fix that part there?

1416
01:34:16,691 --> 01:34:21,353
Ando makes Togusa's daughter walk
like a Studio Ghibli character here.

1417
01:34:22,530 --> 01:34:26,196
One thing I learned here is that
child actors can't change

1418
01:34:26,368 --> 01:34:28,777
his interpretive style.

1419
01:34:28,954 --> 01:34:31,872
Can't you ask for more?
of what they have?

1420
01:34:32,039 --> 01:34:36,204
They come to the studio as they are, no
You can make them change their behavior.

1421
01:34:36,378 --> 01:34:39,581
I think it's just a question
of “do they look good or not?”

1422
01:34:39,755 --> 01:34:41,214
I see.

1423
01:34:42,967 --> 01:34:45,506
And that's how it ends.

1424
01:34:45,678 --> 01:34:45,736
Are we supposed to talk
during the credits too?

1425
01:34:45,761 --> 01:34:49,428
Are we supposed to talk
during the credits too?

1426
01:34:49,557 --> 01:34:52,131
If there is anything that you have
forgotten to mention.

1427
01:34:52,310 --> 01:34:54,302
- Can I continue talking?
- Why not?

1428
01:34:54,438 --> 01:35:00,358
There is the question of why we do not list
the roles that each actor plays.

1429
01:35:00,568 --> 01:35:04,863
I guess I can mention it now.
It's not like it's a secret or anything.

1430
01:35:04,990 --> 01:35:09,404
For example, yakuza characters
They appear as yakuza A, B and C.

1431
01:35:09,744 --> 01:35:13,077
And we don't put a name to it
man with crab claw.

1432
01:35:13,247 --> 01:35:17,245
If we put “crab man”
in the credits, people would laugh.

1433
01:35:17,419 --> 01:35:23,505
So why not do without
of the papers this time?

1434
01:35:23,674 --> 01:35:27,210
And then there are people like Yamadera.

1435
01:35:28,137 --> 01:35:30,628
He does all kinds of roles.

1436
01:35:30,806 --> 01:35:32,052
Multiple roles?

1437
01:35:32,225 --> 01:35:34,515
Plays multiple roles.

1438
01:35:34,977 --> 01:35:38,145
So we leave out the
character names.

1439
01:35:39,066 --> 01:35:40,312
I see.

1440
01:35:40,734 --> 01:35:44,519
Most people who see our
knows things who plays who.

1441
01:35:44,696 --> 01:35:49,110
Speaking of moonlighting, how many
How often does Nishio appear in the credits?

1442
01:35:49,283 --> 01:35:51,573
I think three times.

1443
01:35:54,163 --> 01:35:57,865
Maybe I should have changed it
at least one of the times.

1444
01:35:58,042 --> 01:36:02,456
Like Tetsujiro Nishio instead
by Tetsuya Nishio.

1445
01:36:02,630 --> 01:36:05,881
Somehow, we overcome all the
obstacles that we have mentioned and

1446
01:36:06,008 --> 01:36:09,259
we manage to make a good
I work putting it all together.

1447
01:36:09,428 --> 01:36:12,964
Yeah well I wanna give me myself
a pat on the back.

1448
01:36:13,140 --> 01:36:15,133
Just to overcome those obstacles.

1449
01:36:15,267 --> 01:36:18,601
I don't remember ever working
in such a belligerent environment.

1450
01:36:18,772 --> 01:36:22,604
Well, you certainly showed
leadership skills in the office.

1451
01:36:22,775 --> 01:36:26,821
- I fulfilled my role as director.
- You did it.

1452
01:36:28,531 --> 01:36:31,615
But, you know? I wonder...

1453
01:36:31,785 --> 01:36:34,075
I wonder if there will be
another one like this.

1454
01:36:34,246 --> 01:36:36,915
Well, the one who was so
long didn't help.

1455
01:36:37,081 --> 01:36:39,702
There were major problems
because it's so long.

1456
01:36:39,834 --> 01:36:43,333
- How long? Almost three years?
- Two years is the limit, I think.

1457
01:36:43,505 --> 01:36:45,415
You can't go over two years.

1458
01:36:45,590 --> 01:36:48,842
When you realize it's going to take
three years, it's hard to digest.

1459
01:36:48,968 --> 01:36:51,008
- It's hard.
- Very hard.

1460
01:36:51,429 --> 01:36:53,837
You start to worry
for insignificant things.

1461
01:36:54,016 --> 01:36:58,476
I think it would be better to find out first
what you can do in two years,

1462
01:36:58,603 --> 01:37:01,225
instead of doing it the other way around.

1463
01:37:01,439 --> 01:37:03,894
Yes you're right. Completely.

1464
01:37:04,066 --> 01:37:06,641
That's better for everyone
those involved.

1465
01:37:06,777 --> 01:37:09,399
after all the work
what we had done,

1466
01:37:09,572 --> 01:37:13,108
I don't think there would be a difference
even lasting five.

1467
01:37:13,284 --> 01:37:17,329
At that point, there are a lot of people
willing to work on something for

1468
01:37:17,455 --> 01:37:20,076
- 5 and even 10 years.
- In this industry?

1469
01:37:20,249 --> 01:37:24,377
That's the problem.
We're just making movies.

1470
01:37:25,005 --> 01:37:29,834
So maybe we were lucky to
that would end in less than three years.

1471
01:37:31,260 --> 01:37:34,511
I was not willing to prolong
production not one more day.

1472
01:37:34,681 --> 01:37:36,259
Oh, believe me. It was a good decision.

1473
01:37:36,432 --> 01:37:39,137
Unless the director is required
to meet a schedule, production

1474
01:37:39,310 --> 01:37:41,600
It keeps getting longer and longer.

1475
01:37:41,729 --> 01:37:44,647
Only the director can finish
a movie, you know?

1476
01:37:45,024 --> 01:37:49,354
If you had made that decision, maybe
we would still be working on it.

1477
01:37:49,487 --> 01:37:52,654
Just thinking about that makes me
They make your hair stand on end.

1478
01:37:52,782 --> 01:37:56,993
I don't know... I don't know about the others but...

1479
01:37:57,119 --> 01:38:01,247
But my goal was to finish
this as soon as possible.

1480
01:38:01,415 --> 01:38:05,911
Better to move on to the next project.
It's better for everyone involved.

1481
01:38:06,670 --> 01:38:09,874
But sometimes, abandon
something is not that easy.

1482
01:38:10,049 --> 01:38:11,840
I understand it.

1483
01:38:12,886 --> 01:38:16,753
I don't know how we could have gotten
This is going ahead without Miss Ogawa.

1484
01:38:16,889 --> 01:38:19,298
Regarding the dolls,
especially.

1485
01:38:19,558 --> 01:38:22,180
It may have been one of
the biggest contributors.

1486
01:38:22,770 --> 01:38:27,764
I'm sure she'll show up
prominently in the “how-to’s.”

1487
01:38:27,900 --> 01:38:30,569
It is incredible that there is
people like that out there.

1488
01:38:32,739 --> 01:38:36,238
- Can you talk a little about the end credits?
- The end credits?

1489
01:38:37,702 --> 01:38:39,613
- The music.
- The music?

1490
01:38:39,746 --> 01:38:41,703
Well, the song...

1491
01:38:44,041 --> 01:38:47,078
Toshio Suzuki only did two things.

1492
01:38:47,254 --> 01:38:50,623
Choose this song and help
to choose the title.

1493
01:38:50,757 --> 01:38:52,216
Just those two things.

1494
01:38:52,341 --> 01:38:56,208
Still, he chose a good song
to accompany this film.

1495
01:38:56,387 --> 01:39:00,172
- I hate to admit it but it's true.
- Do you hate to admit it?

1496
01:39:00,307 --> 01:39:02,182
But I still wonder...

1497
01:39:02,310 --> 01:39:06,522
This movie could be over
perfectly with a Kawai song.

1498
01:39:07,898 --> 01:39:11,398
But I realized that the public
I would be happier with this one.

1499
01:39:11,527 --> 01:39:14,896
Yes, many people mention how
he likes the end credits.

1500
01:39:15,072 --> 01:39:18,608
The song helps guide the emotions
that the audience feels at the end.

1501
01:39:18,742 --> 01:39:21,910
Yes, the song helps add some
vital energy to the emotional imprint

1502
01:39:22,079 --> 01:39:24,452
that the public takes away
of the movie.

1503
01:39:25,082 --> 01:39:28,084
It's a sentimental song,
to start.

1504
01:39:28,210 --> 01:39:30,749
Although frankly,
It's not my style.

1505
01:39:32,464 --> 01:39:35,881
But don't you think it's a good
contribution to the film?

1506
01:39:36,010 --> 01:39:39,711
Well, I won't be able to say until
in a few years.

1507
01:39:42,516 --> 01:39:46,015
Just in time.
It's about to end.

1508
01:39:47,771 --> 01:39:51,105
Don't you feel relieved when
see that stamp at the end?
